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Creative director says Doom is a good reference point for Wolfenstein II on Switch

Posted on October 11, 2017 by (@NE_Brian) in News, Switch

Wolfenstein II: The New Colossus

Bethesda confirmed two new games for Switch during the most recent Nintendo Direct. Along with Doom, the publisher is also bringing Wolfenstein II to the console.

We haven’t heard too much about what we can expect from Wolfenstein II. That isn’t too surprising, however. Doom is on track for this holiday while Wolfenstein II has a general “2018” launch window.

GameSpot did manage to get a few words out of creative director Jens Matthies in a recent interview. The site first asked about the Switch version in general, to which Matthies stated:

“We just want to give as many people as possible the opportunity to play the game. So any platform that can run the game, we want to be on. And it seems intriguing to me to have it portable and all that stuff. But the experience itself, it doesn’t really matter what kind of platform you’re on, it’s still the same game.”

GameSpot followed up by asking what sort of experience we can expect from Wolfenstein II on Switch. Matthies said in response:

“I think a good reference point would be Doom. Because it’s the same engine. It will be whatever Doom is capable of, that is what Wolfenstein is capable of.”

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