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Dead Space Extraction – New gameplay element revealed, and it’s awesome

Posted on August 12, 2009 by (@NE_Austin) in News, Wii

When it was announced that the next entry in the Dead Space series would be an on rails shooter, many gamers heaved a sigh of disappointment. Nevertheless, Visceral Games (the developers behind the title) insisted that it would reinvent the genre in any different ways. Many people were skeptical, but as more and more footage is seen, more screens released, and more details leaked, many people can’t help but be a little excited for the game. Now, a new detail has been revealed about the title that may just convert another pile of skeptics.

“She thinks she is the last survivor and her goal is to try and get to the tram station she’ll hopefully find more survivors. There is one little snag in her plan, the Necromorph infection is making her demented. She is hearing strange voices and seeing some alien hieroglyphic language on the walls, among other crazy things. The Necromorph infection is causing her to see flashes of color. The screen goes bright white and red for a moment before shifting back to normal.” – Senior Designer John Calhoun

This comes from a recent Nintendo Power interview in which Calhoun goes into detail about the dementia and how it will affect the player and his or her allies. I personally can only think of one other game that has done something like this, and people have been waiting for a sequel to Eternal Darkness for years. This may not be it, but it’s exciting to know that the same gameplay elements will be brought into a new dimension with Dead Space: Extraction.

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