[Review] Wolfenstein II: The New Colossus
Posted 3 weeks ago by Jakob Vujovic in Reviews, Switch | 0 comments | 0 Likes
Release date: June 29, 2018
Developer: MachineGames / Panic Button
When MachineGames rebooted Wolfenstein with The New Order in 2014, most people didn’t expect that its story would elevate it from a mediocre shooter bogged down with odd gameplay design decisions to a minor classic. The reboot was only really Wolfenstein by name, taking place in a dieselpunk alternate history World War II where Germany developed and dropped the first atom bomb on America, leading to the surrender of the Allied forces and the Third Reich’s world domination. It really only carries on the name of its protagonist, “B.J.” (or William J. Blazkowicz), along with his propensity towards killing Nazis.
[Review] Ys VIII: Lacrimosa of Dana
Posted 1 month ago by Philip in Reviews, Switch | 0 comments | 0 Likes
Release date: June 26, 2018
Publisher: NIS America
Nihon Falcom, or just Falcom as they’re more commonly known today, is a Japanese video game developer known for producing some of the earliest JRPGs alongside rival companies previously known as Square and Enix. Although Falcom has a history of developing their many titles for PC, titles will often get ported onto consoles after the fact for a broader audience to experience. For a very long time, Falcom was mainly focusing on the PlayStation family of consoles, but with the incredible success of Switch, Nintendo is getting a port of Falcom’s latest entry in the Ys series – Ys VIII: The Lacrimosa of Dana. Falcom as a company has a lot of history under its belt, but how does Ys VIII live up to its hearty legacy?
Release date: June 21, 2018
Publisher: PM Studios
Music does a lot for the soul, whether you’re an avid listener of a multitude of genres or a musician yourself, and that’s why I’ve always felt that rhythm games were one of the best places to escape reality. While we’ve seen the rhythm genre take on multiple forms and have its highs and lows, at the end of the day it’s the games that focus on the music and accessibility more than anything else that shine the most and remain consistent in relevancy and lifespan. With MUSYNX’s eclectic library of music and ease of access for beginners and veterans alike, I think we can safely add it to a promising new wave of rhythm games looking to blend forward-thinking ideas with an extremely clean interface where it’s just you and the music.
[Let’s Talk] E3 2018 reactions
Posted 1 month ago by Brian in General Nintendo, Let's Talk, Switch | 0 comments | 0 Likes
Just like that, another E3 is in the books. After a week of jam-packed news, trailers, and more, the expo has drawn to a close.
There was plenty to look at throughout the week, but the main event for us was on Tuesday with the Nintendo Direct. Smash Bros. Ultimate had its expected blowout, but a few other games were shown as well. Daemon X Machina and Super Mario Party were announced, Fire Emblem: Three Houses was unveiled, the new Xenoblade Chronicles 2 story content was shown, and a few leaked games were confirmed – Fortnite, Dragon Ball FighterZ, and Overcooked 2. There were a few other goodies spread out throughout the week including the release of the latest Xenoblade Chronicles 2 DLC and Splatoon 2: Octo Expansion, Arcade Archives Donkey Kong, and a meaty Octopath Traveler demo.
There were some notable omissions. Yoshi for Switch wasn’t present, and has been pushed back to 2019. Metroid Prime 4 was also nowhere to be seen, though that might not be too surprising considering we only saw a logo last year. Nintendo also had nothing to say about 3DS at all – including during the Treehouse streams – so we’ll have to wait a bit longer for new looks at WarioWare Gold, Luigi’s Mansion, and Mario & Luigi: Bowser’s Inside Story + Bowser Jr’s Journey.
Since E3 has wrapped up, how is everyone feeling about Nintendo’s presence? Were you pleased with what was shown, or were you left wanting more? What are your thoughts on Smash Bros. Ultimate and Ridley’s inclusion? Let us know in the comments below.
[Let’s Talk] What are you playing? – June 2018
Posted 1 month ago by Brian in Let's Talk | 0 comments | 0 Likes
Last week, a new month rolled right on in. Now that we’re in June, we want to know what you’ve been playing.
Have you started up something entirely new for the month? Are you sinking your teeth into Hyrule Warriors: Definitive Edition? No matter the case, let us know in the comments below.
[Let’s Talk] E3 2018 hopes and dreams
Posted 1 month ago by Brian in General Nintendo, Let's Talk | 0 comments | 0 Likes
Guess what’s just one week away? That’s right: E3! The first conference will actually be held on June 9 by EA. Other companies will follow with their own presentations in the days after that, including Nintendo.
If you’re a gamer, E3 is undoubtedly the most exciting time of the year. This goes for Nintendo fans as well even though we have Nintendo Directs to look forward to every now and then. E3 is packed with announcements, footage of new games (including a ton of hours from the Treehouse streams), and much more. Many companies lay out their plans for the rest of the year, as well what’s planned far into the future.
[Let’s Talk] Do the Star Fox Grand Prix rumors pique your interest?
Posted 2 months ago by Brian in Let's Talk, Switch | 0 comments | 0 Likes
One of the biggest Nintendo rumors to have emerged within the past few days is Star Fox Grand Prix. Retro Studios, developer of the Metroid Prime and latest Donkey Kong Country games, is said to be working on the project.
Taking inspiration from Diddy Kong Racing, Star Fox Grand Prix will apparently feature a hub world and boss battles. The project itself still isn’t confirmed, but a number of outlets have come forward within the past few days pointing to this week’s speculation being valid. However, if this game truly exists, we likely won’t hear about it until E3 – or possibly even in a Nintendo Direct later this year.
Let’s assume for a minute that Star Fox Grand Prix is happening. Based on what we’ve heard, are you willing to give the game a shot? Or are you not interested in the idea of this sort of title? Are there are particular elements that you’d like to see? Share your thoughts with us in the comments below.
Release date: May 22, 2018
Developer: Choice Provisions
Publisher: Choice Provisions / Nicalis
The Bit.Trip series has had an interesting aesthetic progression. Starting out as an assortment of simple WiiWare rhythm games with mock Atari 2600-style visuals, it treated a few simple gameplay concepts with a kind of low fidelity presentation suitable for the WiiWare service’s strict file size limitations. Out of this collection, Bit.Trip Runner found the most success. Being the least abstract of the series, the autorunning rhythm platformer was fashioned after Pitfall, if Pitfall had trance-inducing chiptune music. Runner2 released with a revamped 3D art style and a musical style that was appropriately more sophisticated. In most ways, Runner3 is a natural progression from Runner2, cutting down on superfluous gameplay concepts and evolving the Bit.Trip formula to an impressive degree. Its control nuances and smart level design makes for one of the least stiff and most improvisational autorunning games that I’ve played.
[Review] Shin Megami Tensei: Strange Journey Redux
Posted 2 months ago by Dennis in 3DS, Reviews | 0 comments | 0 Likes
Release date: May 15, 2018
Shin Megami Tensei’s extensive and illustrious history since the late 80s (as Megami Tensei) and early 90s has rightfully set it as one of gaming’s original RPGs that established trends and influenced a multitude of games that succeeded it. What’s also made it so great is that outside of its mainline titles, the myriad of spinoffs have tackled various genres and have been consistently great with addictive yet intuitive demon taming and fusion mechanics. Shin Megami Tensei: Strange Journey Redux now brings new life to 2009’s Strange Journey by adding tons of quality of life enhancements, a new storyline and character(s), new apps, endings and tons more to make it one of 3DS’s best dungeon-crawling titles, and yet another gem for Atlus.
[Review] Battle Chasers: Nightwar
Posted 2 months ago by Philip in Reviews, Switch | 0 comments | 0 Likes
Release date: May 15, 2018
Developer: Airship Syndicate
Publisher: THQ Nordic
With the Switch’s boom in popularity over its past year, more and more developers are clamoring to get their games onto Nintendo’s newest hardware. While it’s an absolute treat to see indies and third-party developers finally wanting to invest in Nintendo, sometimes the rush to get onto the market can lead to problems along the way. While Battle Chasers: Nightwar has the makings of a solid little JRPG, it feels like it could’ve used a little bit more time before making its debut on the Switch.