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System: Switch
Release date: November 17, 2017
Developer: Two Tribes
Publisher: Two Tribes


In RIVE, you control a spider-mech that is piloted by a loud mouthed, raunchy captain as he tries to escape a space warehouse that constantly pours threat after threat his way. As far as story- that’s as much as you’re going to get, aside from awkward one-liners and poor pop culture references. The story never grows into much more than that, but that’s completely fine. A game like RIVE doesn’t need a huge encompassing tale to keep you invested, just the quick paced action of the 7ish hour campaign will keep you invested enough.

[Review] Ittle Dew 2+

Posted 3 months ago by in Reviews, Switch, Switch eShop | 12 Comments | 0 Likes

System: Switch
Release date: November 14, 2017
Developer: Ludosity
Publisher: Nicalis


Years after Ludosity’s well-received Ittle Dew back in 2013 on Steam before making its way to consoles about a year later, Ittle Dew 2+ is here and makes its way over to the Switch, offering fans of top-down dungeon crawlers and old-school Zelda players something to look forward to, and a sequel that finds itself just as wildly charming and humorous as it was the first time around. The game brings with it some new treats that make it feel like a fresh, albeit familiar, new adventure for our protagonists Ittle Dew and Tippsie.

System: Switch
Release date: October 24, 2017
Developer: PolyKid
Publisher: Alliance Digital Media


Poi is a tribute to the nearly forgotten exploratory 3D platformer. Nearly, that is, if 2017 hadn’t seen a sudden resurgence of the genre with Yooka-Laylee, A Hat in Time and, of course, Super Mario Odyssey. Poi isn’t inventive – it’s nostalgic to a fault. It hasn’t made strides to progress past Super Mario 64’s game flow of hub world-to-level-to-hub world. Even within that flow there aren’t many ideas or mechanics that haven’t already been thoroughly explored in past 3D Mario games, to the point where Poi stop being referential and becomes just plain derivative. Taken on these terms the game isn’t remarkable, but it’s not trying to be remarkable. It’s a throwback.

A new month is here! We just entered November this week, so that means we want to know what you’ve been playing.

Have you started up something entirely new for the month? Are you still knee-deep with Super Mario Odyssey? Whatever the case, let us know in the comments below!

Highlights from last week’s topic: Early Super Mario Odyssey impressions

Hand of Fate 2 is a possibility for Switch. Developer Defiant Development is looking into it at least. In an interview about Hand of Fate 2, communications manager Lee May said, “it’s definitely something we’re investigating.”

May’s full words:

“Definitely a possibility, but we’re not promising anything yet. The Switch is very popular around the studio and we recognize that the mobile format is a lovely fit for Hand of Fate’s gameplay. We don’t have anything to announce on the platform at the moment, but it’s definitely something we’re investigating. There are a ton of fantastic indies on the Switch right now, and we’d love to join them.”

If Hand of Fate 2 were to make it to Switch, it would be yet another well-loved indie series on the platform.

Source

Super Mario Odyssey has only been around for a day or so, but we imagine that many of you have picked the game up already. We’re also sure that many of you have played it extensively as well.

Assuming you’ve been able to pick up a copy, how are you liking Super Mario Odyssey so far? What are your impressions? Let us know in the comments below.

Highlights from last week’s topic: Any interest in Pokemon Ultra Sun/Ultra Moon?

In a recent interview, GQ sat down with Super Mario Odyssey director Kenta Motokura and producer Yoshiaki Koizumi in preparation for the launch of the upcoming Mario title. Motokura and Koizumi discuss deciding on new environments, creating Cappy, delving into Mario and Peach’s relationship, and maintaining Mario’s longevity as a character and franchise.

We’ve rounded up the notable quotes below. You can read the interview in full here.

Switch has a major game landing this week in Super Mario Odyssey. It’s not the only 3D platformer heading to the console, however. Tomorrow, Poi is coming to Switch after initially missing out on Wii U.

We spoke with developer PolyKid just ahead of the launch to learn more about Poi. The studio chatted with us about the game itself, making the move from Wii U to Switch, and having to go up against Super Mario Odyssey in the same week.

Here’s our full discussion:

In a month from now, two new Pokemon games will be on 3DS. Of course, we’re referring to Pokemon Ultra Sun and Pokemon Ultra Moon.

From the minute these titles were announced, they underwent quite a bit of scrutiny. Fans were hoping that new Pokemon games would be announced for Switch, but instead, they were revealed for 3DS. Making matters somewhat worse is that they’re new versions of last year’s Sun/Moon. It took some time to really understand what makes Ultra Sun and Ultra Moon different from the 2016 games. It really wasn’t until the past couple of months – these last few weeks in particular – that some of the new elements have been highlighted.

So how many of you have interest in Pokemon Ultra Sun/Ultra Moon (or not at all)? Have you moved on from 3DS to Switch at this point? Or do you intend to fire up the handheld next month for the new games? Let us know in the comments below.

Highlights from last week’s topic: What are you playing? – October 2017

System: 3DS
Release date: October 17, 2017
Developer: Atlus
Publisher: Atlus


Etrian Odyssey V: Beyond the Myth makes its numbered return since Legends of the Titan released back in 2013 for North American 3DS owners and brings with it a fresh new outlook while retaining the series’ staple of creating your own characters and telling yet another story of Yggdrasil, for better or for worse. While I’m a firm believer that Etrian Odyssey is one of the best dungeon RPGs around, if not the one currently leading the pack, Etrian Odyssey V also reminds me that while the classic mode is perfectly fine, the lack of any significant story makes for an overall grindy and unrewarding experience that doesn’t have exciting enough gameplay to make up for it.

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