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Nintendo Everything Forums • View topic - Trine 2: Director's Cut won't be running at 60 FPS

Trine 2: Director's Cut won't be running at 60 FPS

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Trine 2: Director's Cut won't be running at 60 FPS

Postby Valay » Wed Feb 06, 2013 11:00 am

This is a blog post. To read the original post, please

Wouldn't you say that Trine 2: Director's Cut looks quite amazing on Wii U? Developer Frozenbyte was even . But those graphics come with a (small) price. Frozenbyte won't have Director's Cut running at 60 FPS in the future.

Frozenbyte vice president Joel Kinnunen explained:

"As much as we praise the Wii U, there's no chance for 60 fps. It's just too much for the consoles with the graphics we're throwing at it. The game runs at a rather steady 30 fps but there's just not much room left. Sorry!"

Valay
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