How come it rates you at a 0 on the right?
You sure it wasn't your second try?
I liked adding messages for when it's the dealer's turn and when a player hits a button after the game's already over. Or when they try to cheat by dealing the Deck until they get good cards.
it only makes sense that the projects get better with time. Next up is an Asteroids-like clone. Then I'll either do a more advanced course or start working on some gameplay ideas I've got. I've also downloaded some books on Objective C, I might get into iOS development.