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Further details on how Shin Megami Tensei X Fire Emblem came to be
Nintendo producer Hitoshi Yamagami, who is working on Shin Megami Tensei X Fire Emblem, further explained how the project came to be in this week’s issue of Famitsu. According to Yamagami, things began back in 2009. As he explained: “Our initial contact with Atlus was back in 2009 when we developed the game Itsumo Purikura ? Kuradeko Puremium. Afterwards, Ando...
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