Halo Wars control set up inspired by Pikmin
Posted on August 31, 2008 by Brian(@NE_Brian) in News, Wii
“I really think we have cracked that nut. We look at all of the (control systems) for console RTS games, the one we learned the most from was Pikmin. That was a very good strategy game.” – Graeme Devine, lead writer & developer, Halo Wars