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Holy Potatoes! A Weapon Shop?! update out now (version 1.0.4)

Posted on December 18, 2018 by (@NE_Brian) in News, Switch eShop

Holy Potatoes! A Weapon Shop?!

Holy Potatoes! A Weapon Shop?! has received a big update on Switch. Version 1.0.4 is out now with new additions, improvements, and fixes.

The official patch notes are as follows:

Additions:
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– Dirk getting stale? Delicious new promotional weapons have arrived!
– The analog stick can now be used to navigate menus when the cursor is locked!
– D-pad can now be held down to navigate menus easily
– Your last viewed weapon in the Forge menu is now remembered by the Potato Gods

Improvements:
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Art

– Improved the quality of art assets in the User Interface!

User Experience

– Game should now run much faster when the Switch is docked
– Improved visual quality of Smith movements and animations
– Camera now zooms out when the Smith Panel is opened
– Increased the interactable size of stations and Smiths

– Smiths that are away are now more clearly indicated when Assigning Smiths
– Order of languages when selecting the game language is now consistent
– The first dialogue choice is now not selected by default, giving you time to react
– Camera movements when assigning Smiths are now much smoother
– Increased the camera panning speed
– Increased the cursor speed

– Improved D-pad navigation in the Journal
– Improved D-pad navigation in the Smith Panel
– Improved D-pad navigation in the Shop Upgrade menu
– Improved D-pad navigation when assigning Smiths
– The Whetsapp scrolling experience is now more flavorful

Audio

– Added sounds to various menus
– Improved variation of menu sounds

Fixes:
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– Fixed language preference not immediately saving when changed
– Fixed viewing item details in Explore Area menu sometimes causing D-pad to stop working
– Fixed Smiths in the Research menu being too friendly and overlapping
– Fixed viewing ‘All’ weapons in Sell Weapons menu not showing your weapons
– Fixed a Whetsapp bug that occurs when there are a few messages
– Fixed able to select the auto-save slot for Saving
– Fixed second choice in cutscenes being slightly smaller
– Fixed Area Event duration texts being slightly obstructed by the Objective panel
– Fixed visual artefacts on text when forging
– Fixed several cases of text overflowing
– Fixed several cases of non-localised text
– Other miscellaneous files

Source

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