nintendoeverything.com
I Am Setsuna devs on the process of releasing the Unity-based game on Switch
At Unite 2017 Tokyo, a special panel was held about how the Unity-based I Am Setsuna was brought to Switch. The talk was highlighted by the appearance of Usuke Kumagai from Tokyo RPG Factory. Yuichiro Kitao and Tomoyuki Kurino from Gem Drops were present as well. Gem Drops was involved with programming, graphics and planning support, and the localized version...
Brian