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Inafune on Mega Man 3D games

Posted on December 27, 2009 by (@NE_Brian) in General Nintendo, News

This is another quote from Mega Man creator Keiji Inafune, albeit through a translator. Inafune had this to say during regarding 3D Mega Man titles at the Mega Man birthday celebration last week…

“His initial thoughts on 3D would be, especially in this day in age, that 3D allows for possibilities you couldn’t do with 2D. So there’s so much stuff we can do with Mega Man that sure we can make a fun game with it. The problem is there’s a lot of stuff we designed in a 2D game that’s just speciifc to that type of world. So we would want to make sure we’d translate perfectly what makes the Mega Man 2D games fun into a 3D game. But it’s hard to fine tune that because 3D plays differently. And people who grew up on 3D games have different expectations. And the people who played the 2D games, they may not like playing Mega Man as a 3D game. Dash worked on its own for what it was because it was a unique type of game, but if we were to make a new 3D game, we’d want to move away from that.”

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