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[Interview] ‘A Hat in Time’ developer talks the decline of 3D “collectathon” platforming, whether his game will come to Wii U, more
NintendoEverything sits down with ‘A Hat in Time’ developer Mecha the Slag, pretending to spend a quiet evening sipping on tea, talking about where all of the awesome platforming games went– and how he’s going to unintentionally bring them back. Author: Austin Earlier this week I learned of a game. I was scouring the internet for any sign of the...
Austin