Inti Creates: Switch is “very easy to work with and developer-friendly”
Switch is “very easy to work with and developer-friendly,” Inti Creates CEO Takuya Aizu has said. Aizu spoke about developing for the new system as part of an interview with DualShockers. Inti Creates was at Switch’s launch this month with Blaster Master Zero.
When asked about working on the new hardware, Aizu said:
“When we started to develop Blaster Master, we were using our own in-house engine because we originally planned to release the game on Nintendo 3DS. Once we decided that we were going to do a Nintendo Switch version, getting the stuff from the in house engine over to Switch only took a few months. In terms of just a general feeling, the Switch is very easy to work with and developer-friendly from our experience. Then you have the ability to use the Switch functionality for your game, such as the Joy-Cons or the multiplayer feature we added to the Switch version of Master Blaster.”
Aizu also mentioned in the interview that Inti Creates has “two big projects coming up”. However, it’s unclear whether or not these will be on Nintendo platforms. The first will be announced in early summer while the other “will be closer to the end of the year.”