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Miyamoto on Star Fox Zero - difficulty, improvements, building interest in dogfighting games, more
Another Star Fox Zero interview with Shigeru Miyamoto has popped up online. This time around, there’s a discussion published by TIME. Miyamoto talked about the switch in approach (now like a movie instead of a TV series), appealing to new players, his approach to difficulty, improvements that have been made, and building interest in dogfighting games. We’ve posted some excerpts...
Brian