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Monolith Soft on Xenoblade Chronicles X, sharing dev insight and open to helping other Nintendo teams
Nintendo interviews haven’t stopped pouring in from E3 2015. The latest one comes from Game Informer, who chatted with Xenoblade Chronicles X director Tetsuya Takahashi and Nintendo’s Genki Yokota. Topics include: – Why Los Angeles was chosen as the main city for Xenoblade Chronicles X (New York was considered) – HD development – Working on first-party Nintendo games and being...
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