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Monster Boy details map features

Posted on August 12, 2017 by (@NE_Brian) in News, Switch eShop

A new blog post went up on the official Monster Boy blog this week covering the game’s map features. In the game, you’ll have a map that shows an overview at all times.

The image above offers a look at the map, which is only partially filled in to avoid spoilers.

Players will start out at the beach, leading up to a lighthouse with the first boss encounter. The map “not only shows the pathway, but many more details.”

Here’s a rundown of map features you can expect:

Auto-Map
While you explore the various areas in the game, the map will constantly draw details into the map. These can include treasure chests, walls, doors, shops, water and more. You’ll easily spot unvisited areas if you carefully look at the walls or unfinished room sketches of the map.

Artwork
Each area and pathway will help you to complete a beautiful colored drawing of the Monster World. Just another reward to finish the game and explore the world at 100%.

Quest Target
The current main quest location will be shown as a green target icon, can you spot it in the map?

It’s huuge!
The sample map piece is just a tiny piece of the fully unlocked worldmap. Be sure to watch the new beach area footage during Gamescom to understand the size of the game. The beach part is less than 5% of the worldmap to explore!

No Missables
Focus on your exploration and happily experiment with your characters. The game has no missable item – you’ll always be able to explore the world and return to any place later.

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