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Monster Hunter 4 Ultimate devs on the Old Desert, online play, more

Posted on July 22, 2014 by (@NE_Brian) in 3DS, News

Dengeki recently caught up with Monster Hunter 4 Ultimate producer Ryozo Tsujimoto and director Kaname Fujioka. One of the major topics discussed is the addition of the Old Desert area, which is a returning field but new to this version of the game.

Fujioka said of the Old Desert:

“While creating the Desert in past games of the series, there were some things we never got to finish up. With the terrain in Monster Hunter 4, there’s much more we can do now, so ‘how about we remake one of the areas of the first generation?’ was something we talked about. Afterwards, we decided that the Old Desert, the one that brings back the best memories of all the desert areas, would be the one we’d remake. Also, Monster Hunter 4 didn’t have any desert-type fields, so we couldn’t really bring out any monsters that live in those areas, and that’s another one of our reasons for adding a desert map.”

“The areas that we’re changing are seeing quite the change. At the beginning, we wanted to add dune-like landforms in the Desert, but we couldn’t make stages with deep slopes, so we weren’t able to make it into a proper dune. However, this time we can go all out with the slopes, so I believe the impression you’ll get from the dune will be different.”

Fujioka also had this to say when asked if the returning monsters’ ecosystem and motions will also be changing:

“The characteristics of the monsters won’t change that much, but they won’t be exactly the same, either. Of course they’ll correspond to the topography, and will have more ways they’ll approach players, so I believe the feeling [of fighting against them] will change. Please look forward to seeing them in motion.”

Fujioka and Tsujimoto staffers commented on online play as well. “There are some parts that are being made to be easier to play than the previous game,” according to Tsujimoto. Fujioka also mentioned, “After hearing various feedback from fans, things that we felt are needed or functions that should be changed, are elements that we’re doing what we can to work on.”

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