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Monster Hunter Rise made with the RE Engine, Capcom confirms

Posted on September 18, 2020 by (@NE_Brian) in News, Switch

Monster Hunter Rise

Capcom is developing Monster Hunter Rise with the RE Engine, the company has announced. It’ll be the first Switch game created with the technology.

RE Engine has been some of Capcom’s most recent projects, including the Resident Evil titles starting with Resident Evil 7 as well as Devil May Cry 5.

In an announcement regarding Monster Hunter Rise (and Monster Hunter Stories 2), Capcom said “the game is currently being developed with Capcom’s proprietary RE Engine in order to provide a new, approachable Monster Hunter experience that can be enjoyed anytime, anywhere and with anyone.” You can read the full press release below.

Capcom Co., Ltd. (Capcom) today revealed Monster Hunter Rise and Monster Hunter Stories 2: Wings of Ruin, two new titles for Nintendo Switch. Both titles will be released worldwide, with Monster Hunter Rise scheduled for release on March 26, 2021, and Monster Hunter Stories 2: Wings of Ruin scheduled for summer 2021.

The Monster Hunter series consists of hunting action games that pit players against giant monsters in a beautiful natural environment. Beginning with the first title in 2004, the series established a new genre in which players cooperate to hunt ferocious monsters with their friends and has since grown into a global phenomenon with cumulative sales of the series exceeding 64 million units shipped as of June 30, 2020.

Monster Hunter Rise is an all-new Monster Hunter experience developed for the Nintendo Switch. The game provides a completely fresh take on the hunting experience through new mechanics such as the Wirebug, a wire-based grappling action that allows players to traverse dangerous or rocky terrain at high speeds, as well as with the debut of new hunting partners called Palamutes. The game is currently being developed with Capcom’s proprietary RE Engine in order to provide a new, approachable Monster Hunter experience that can be enjoyed anytime, anywhere and with anyone. Further, Capcom is also developing the role-playing game Monster Hunter Stories 2: Wings of Ruin in order to provide an enjoyable experience for fans of Monster Hunter and RPGs alike.

Capcom remains firmly committed to satisfying the expectations of all stakeholders by leveraging its industry-leading game development capabilities in order to create highly entertaining gameplay experiences.

We had heard back in 2017 that Capcom was exploring the RE Engine for Switch, so it’s interesting to see that finally come to fruition. You can read more the company’s relationship with Nintendo and the Switch hardware here.

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