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More Sakurai Smash Bros. tidbits - Smash Run enemies, human-sounding voices, difficulty with Melee data
Last week’s issue of Famitsu featured a new column from Super Smash Bros. director Masahiro Sakurai. The piece addressed a few questions that fans may have about the new games. On the topic of deciding enemies for Smash Run in the 3DS version of Smash Bros., Sakurai said that the following ideas were considered in the selection process: – serves...
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