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New SD Gundam G Generation Cross Rays details

Posted on January 24, 2019 by (@Sonicb00m111) in News, Switch

With this week’s issue of Famitsu, Bandai Namco has officially released a slew of new details for the recently revealed SD Gundam G Generation Cross Rays.

This includes notes on the game’s development, the amount of Mobile suits in the game, and gameplay mechanics.

A full translation of the information has been provided by Gematsu. We have also included it below.

  • Cut-ins are being prepared for all scout characters.
  • Changing Mobile Suits also changes the cockpit, and voice-overs are being prepared for all playable characters.
  • “What will this character say when piloting this Mobile Suit?” There are scenes that will put smiles on the faces of fans.
  • Lines characters will say when damaged can also be quite lengthy.
  • SD Gundam G Generation Genesis was a challenge in terms of how to create full animation with hardware limitations, but SD Gundam G Generation Cross Rays tackles full animation at a volume even greater than Genesis.
  • From models to animation, Cross Rays is being built from the ground up.
  • Genesis had some still images and jittery animations, but this time it will be smooth.
  • Plenty of attack dodging motions are being prepared.
  • Cross Rays features four main works (Mobile Suit Gundam Wing, Mobile Suit Gundam SEED, Mobile Suit Gundam 00, and Mobile Suit Gundam Iron-Blooded Orphans). While four works might not seem like a lot, an enormous amount of spin-off works are included.
  • Cross Rays has even more Mobile Suits than Genesis.
  • There is no scenario where the four works intertwine.
  • The four series all have popular characters. The development team wanted to convey their charms and choose characters based on their appeal.
  • The game can be played from any of the four works.
  • The game’s volume is massive, so the development team wants to know when clear it by sharing the fact with them on social media.

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