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Nintendo on Genei Ibun Roku #FE’s lengthy development, origins, more

Posted on December 12, 2015 by (@NE_Brian) in News, Wii U

Staff behind Genei Ibun Roku #FE have been posting blogs about the game for several months now. In the latest one, producer Hitoshi Yamagami spoke about the project’s development. Yamagami touched on the lengthy production, origins, and more.

TRADUKO Soft and Persona Central have provided a breakdown of the various points brought up in the blog. You can find those in full after the break.

  • The concept of Shin Megami Tensei X Fire Emblem has been in production for 5 years.
  • When producer Yamagami first heard the idea from Nintendo director Kaori Ando, the plan was for the game to be a fantasy strategy RPG.
  • There have been opinions such as “Where is Megaten? This is not like Fire Emblem,” though the initial concept of the game reflected these thoughts.
  • While the direction of the game shifted, Yamagami and the team believe that the path they chose was what they thought to be interesting.
  • The concept of the game changed course with the desires of the development staff:
    • Atlus producer Shinjiro Takada wanted the game to be an RPG with “modern drama” elements.
    • Atlus chief director Mitsuru Hirata wanted the modern drama elements to be representative of the entertainment industry.
    • Nintendo director Kaori Ando wanted the entertainment industry elements to be representative of the music industry, and to contact people who do not usually make game music (i.e. Avex Group).
  • These shifts in thought are what caused the team to challenge the idea of Genei Ibun Roku #FE as a JRPG set in the music entertainment business.
  • The characters in the game are out to protect the things that are important to them and carve out their own future.
  • Yamagami states that while the idea is innovative, a lot of people were surprised when they first saw it.
  • While it was a fun and challenging five years, Yamagami always thinks, “Oh, let’s not make any more of these. It’s the best it can be! Let’s retire,” when he finishes a project.

Thanks to Jake for the tip.

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