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Team Ninja, through publisher Tecmo Koei, released Ninja Gaiden 3: Razor’s Edge – its first game for the Wii U. The studio could choose to support the console further going forward.

In an interview with ONM, Team Ninja head Yosuke Hayashi said: “We are working on an action game, and we are looking into other titles for Wii U.” Hayashi didn’t specify which “action game” the team is working on.

We all know Team Ninja and Nintendo share a close relationship, so expect to see more Wii U titles from the company in the future.

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But Austin, what am I about to watch!?

You are about to watch myself (Austin), Aysha (das co-host), and Jack (of ‘Here’s a Podcast’) play some New Super Mario Bros. U together while filming the TV with an iPad! It makes it feel like you’re there with us, playing games with your friends, having a grand ol’ time.

I think that’s all you need to know.


This episode was a normal episode, except that Laura was not present, and ‘Two People Playing Games’ co-host Aysha was! Everything else was pretty regular. The list was Nintendo Power’s top 285 Nintendo-platform games, and the discussion was not in existence.



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These images are quite impressive. Perhaps after seeing the shots, maybe Ubisoft will consider taking Assassin’s Creed to China?

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The two videos above come from yet another analysis done by Digital Foundry. Be sure to read the New Super Mario Bros. piece here.


Crash Bandicoot has been dormant for many years. The last mainline entry, Crash: Mind over Mutant, came out in 2008. There have been a few mobile titles released since then, and Radical Entertainment did work on a couple of cancelled projects.

Perhaps a reboot could be in the cards. One eagle-eyed NeoGAF member came across a photo from Vicarious Visions’s Facebook page, which seems to show a new design for Crash Bandicoot tucked away in the corner.

Could there be a brand new title in the works? If so, will it feature an updated Crash Bandicoot?


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Frozenbyte had no difficulties in porting Trine 2 to Wii U. Some have previously said that the Wii U possesses a somewhat slow clock speed, but the developer was able to “ramp the Trine 2 art to a higher degree than with the other consoles.” Frozenbyte also feels “there is a nice base for future original development too.”

“None whatsoever. The whole architecture is running very well and we were able to ramp the Trine 2 art to a higher degree than with the other consoles. So for porting no issues at all and there is a nice base for future original development too. Maybe some were looking for a larger leap in terms of pure power, but in the end I believe most developers will be quite comfortable with the system.”

Frozenbyte also spoke about how Nintendo tends to get the most out of their systems through first-party titles “regardless of the actual CPU or GPU performance”:

“Absolutely, but again in a very different direction that Nintendo has always been known for. They create their own standards and have huge IPs to fall back on. As for untapping the hidden power of new consoles.. I think Nintendo personifies that in all of their first party titles, regardless of the actual CPU or GPU performance.”

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Square Enix’s Gyrozetter: Wings of the Albatross teaser site is open. You can watch the game’s debut trailer… and that’s about it!

Access the teaser site here.

Capcom is continuing to highlight some of the different elements from Monster Hunter 3 Ultimate. The latest update kicks off a look at different weapons in the game.

Sword and shield screenshots and details are posted below, straight from Capcom-Unity.


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