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ZombiU fact sheet

Posted 11 years ago by in News, Wii U | 0 comments

London is falling! Are YOU prepared? It is 2012 and the Last Blight is upon us…It was foretold.

For the second time in history, a great plague has enveloped London in a fog of death. Big Ben tolls as hundreds upon thousands of the unprepared die or are infected by a sickness worse than death…

You are still breathing, for now. But how long will you survive in the labyrinth of London streets and underground – abandoned by the outside world, surrounded by the Infected. The horrifying remains of humanity ravaged by the foul disease shuffle through the streets, waiting to prey on your living flesh at every turn!

RELEASE DATE: Holiday 2012
PUBLISHER: Warner Bros. Interactive Entertainment
DEVELOPER: WB Games Montréal
RATING: RP (Teen expected)
GENRE: Third-Person Action Adventure
PLATFORM: Wii U™

PRODUCT OVERVIEW:
Developed by WB Games Montreal, Batman: Arkham City Armored Edition is the enhanced version of the award-winning blockbuster videogame created by Rocksteady Studios. The Wii U version delivers the same impactful story and gameplay as the original title, this time with enhanced gameplay mechanics and features made possible with the Wii U and the new controller.

Yasuhiro Wada shared the first details on “Project Happiness” in an interview with Famitsu today. Wada dished on the game’s central gameplay, which focuses on the build-up of a shop.

For more information, read the summary below.

– Development began at the end of 2011
– Atsuko Nishida doing graphic design and illustrations
– Idea is to build up a shop, add products and customers
– Wada aiming for the simplicity of classic simulation style games
– Doesn’t want menu and command-based progression
– Wada wants to make Project Happiness so that even if your store gets big, you’ll still be able to see your character moving around, lining up product on store shelves
– Other characters will populate your story
– 30 core characters at the moment
– Start out with 10 characters
– More characters as the store gets bigger
– Choose your character’s gender
– Simple character-making component
– Can change costumes
– Access more costumes as you play
– Wada believes online/network elements are essential to games
– He wants to bring out something that makes players think, “Ahh, there’s this kind of different play style.”

Project Happiness is coming to portable systems next year. We’re hoping the 3DS is included in Wada’s plans.

Source 1, Source 2


These are all of the mini-games in Nintendo Land. We know of half so far. You can start guessing about the other ones!

Developer: Frozenbyte
Publisher: Frozenbyte
Genre: Action Platformer
Platforms: Wii U™
Release Date: Wii U launch
Age Rating: TBD
Pricing: TBA

Trine 2: Director’s Cut, exclusively for the Wii U, features the critically acclaimed original Trine 2 game, a number of enhancements and gameplay polish, alongside a new game mode called “Magic Mayhem”, designed exclusively for the Wii U.

Update: Event is now over!

Nintendo has moved passed the game talk and onto the Q&A portion of its E3 2012 roundtable. A summary of the information shared at the event can be found below.

On Nintendo Land distribution:

“In North America, Wii Sports was a pack-in. In Japan, it was not. Even though it’s the same concept, it doesn’t necessarily mean the same result. Honestly, I don’t know what will happen.”

On Nintendo monitoring questionable content beyond spoilers for Miiverse:

“We will be aggressively pursuing the realization of such a place. Yes, absolutely. We want Miiverse to be a place where people are not scared or threatened.”

On whether or not Nintendo believes that the Wii U audience is the same group as the Wii audience:

Nintendo is targeting a wide audience for Wii U, “but I want to make the important addition that we are powering up with the Wii U. There’s sort of this attitude that Nintendo is targeting more casual consumers, but actually we’re more interested in making games for people who really love games.”

– Nintendo wants third-parties to feel excited about making games for Wii U as well

On the difficulty of adding a second GamePad for Wii U:

“Taking the same image and displaying it on three different screens does significantly affect the performance.”

“Personally, you need to draw a fine line between the performance and the cost and being able to create the experiences that you want to create.”

“To be quite frank, if you start trying to push too much performance, it results in more expensive components which ultimately raises the cost of the hardware.”

“That being said, the fun and enjoyment you get out of those games isn’t only based on how the images look on those screens.”

– Nintendo is pleased with the experiences the GamePad can deliver even if the overall specs of the console may not be as powerful as other hardware

Nintendo on VC/WiiWare transfers to Wii U

“We are readying the system to be able to transfer saves and everything you’ve bought.”

How Nintendo has enough ideas for so many Mario games

– Different teams work on different core ideas for each game

“When we’re creating a sidescrolling Mario game for a specific system, we try to highlight the particular unique characteristics of that system.”

New Super Mario Bros. 2/U

– No plans to have the games connect with each other

Source

Shin Megami Tensei 4 was announced for the 3DS last week, but the game has not been shown through screenshots or a trailer. Atlus is working on a video, but fans will be asked to wait until August to view it.

As reported in the latest issue of Famitsu, Devil Summoner: Soul Hackers will include the first trailer for Shin Megami Tensei 4.

Devil Summoner: Soul Hackers will be released in Japan on August 30. In that case, we have three months to go until we see the Shin Megami Tensei 4 trailer.

Source

New Super Mario Bros. U is the second game Nintendo is covering at its E3 2012 developer roundtable.

Some new information about the game was shared. We’ve rounded up the details for you below.

– Read messages from others at different points
– If you continue to die in a level, you’ll be given the option to convey your feelings in a message through Miiverse
– The same applies for good play

Earlier today, Nintendo confirmed five mini-games for Nintendo Land. The company just announced another one during its E3 2012 roundtable event.

F-Zero will be joining Nintendo’s other franchises in the game. The mini-game has a player’s Mii racing an F-Zero vehicle on tracks while tornados and other obstacles are introduced.

Nintendo has said that a system will be in place for Wii U’s Miiverse to prevent spoilers. How will it work?

During its E3 2012 roundtable event today, Nintendo began to discuss the mechanics. First, users can mark their own items as something containing a spoiler. Other users can also mark other players’ content as a spoiler, which will then be sent to Nintendo for review.


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