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After being announced over three years ago, Square Enix has finally nailed down a Japanese release date for Dragon Quest X. The company has shared an August 2 launch with a ¥6,980 price point for the software itself and an ¥8,980 price point for a USB Memory card bundle. A 16 GB SD card and Internet connection are required to play Dragon Quest X.

Dragon Quest X will ship with two discs on Wii. Square Enix has also confirmed a variety of service charge options. ¥1,000, ¥1,950 or ¥2,900 prices will be available for 30, 60 and 90 days of play respectively. Players can make payments with either Wii Points or with a credit card. Up to three characters can be created.

Although Dragon Quest X does require payment, every copy of the title comes with 20 days of free play time. Additionally, a number of “Kids Times” are planned for free play. These events don’t have a particular age limit, though Square Enix has already told consumers that they’re intended for children.

Don’t forget that there’s also a Wii U version of Dragon Quest X in the works. Obviously the new console won’t be out in August, so the Wii/Wii U versions will be shipping on different dates. Square Enix hasn’t provided any new details about the Wii U version of the game.

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Update: Bumping to the front page will full page scans.

Six new characters have been revealed for Project X Zone. God Eater’s Alisa and Soma, Dead Rising’s Frank West, Darkstalkers’ Lei-Lei, and Resonance of Fate’s Zephyr and Leanne will be included in the roster.

Scans from Famitsu have started to leak, showing off the look of these characters in the game. We’ll add in any additional images that are taken from the magazine to the gallery above.

Other confirmed character inclusions for Project X Zone can be found here.

Masahiro Sakurai will be making some changes for the next Smash Bros. games, and the link between the 3DS and Wii U titles will be key. He appears to realize that they cannot simply add in more content – such as new characters and items – and expect to ship the product without introducing new elements.

Sakurai told IGN:

“As you noted, there is a certain dead end we come to if we just expand the volume of the game. I intend to change direction a little as we go. The key to that’s going to be its dual support for 3DS/Wii U.”

Sakurai expanded on his comments a bit more, and stressed that the Smash Bros. Wii U/3DS connection will be used “as the game’s central axis”.

He said:

“I’m really just getting started on this so it’s going to take time, but I’ll come up with something that uses that link as the game’s central axis, so I hope you’re looking forward to it.”

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Flat Black Films put out their first Nintendo title last year. The studio released Inchworm Animation on DSiWare, and it was quite good.

Strangely, Flat Black Films has been rejected as a 3DS developer even though they are approved to make DSiWare titles.

Company founder Bob Sabiston shared this information in a new interview. He was explaining why Inchworm Animation was made for the DSi rather than the 3DS before going on to say that Nintendo rejected the studio as a 3DS developer. This is preventing them from exploring a new version of Inchworm Animation on the eShop.

According to Sabiston:

“Well, like I said, this all started six years ago — there wasn’t even a DSi then! By the time the 3DS came out, I was too far along w/ the DSi version to stop.

“I would love to put it on the 3DS. I actually developed a much larger version of the game, with a timeline, hierarchical layers and keyframe controls — things that would make animating w/ the 3D layers simpler.

“Sadly, though, Nintendo actually rejected us as a 3DS developer. I don’t know if our organization isn’t big enough, or if I just caused them too many headaches, or what. They told me they couldn’t even tell me the reason we were rejected. Unless they change their mind, this will probably be the only version.”

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Adam Sessler has been a part of G4 TV family for nearly fifteen years. He joined ZDTV in 1998, and stayed with the company as it transitioned into the network you see today.

Unfortunately, will be Sessler will be leaving G4 TV immediately. He’ll be hosting his final episode of X-Play tonight. As for the reasoning behind his departure, Kotaku reports that a contract dispute was involved and the two sides did not split on good terms.

Sessler’s representative issued the following statement:

“Television personality Adam Sessler and TV network G4 are parting ways, with Adam’s last episode as host of G4’s ‘X-Play’ airing on the network today, Wednesday, April 25. Adam has been hosting the show since it first aired as ZDTV’s ‘Gamespot TV’ in July 1998 and he also served as Editor In Chief of games content at G4. His current projects include starring as himself in the Summer 2012 movie ‘noobz’ and consulting with a film production company on theatrical feature adaptations of video games. Adam intends to stay in front of the camera and continue as a key voice within the games industry. He also sings and is available for weddings and bar mitzvahs.”

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Just two games were reviewed by Nintendo Power this month. The magazine provided the first verdicts for both Mario Tennis Open and RollerCoaster Tycoon 3D.

Both scores are a bit on the disappointing-side. Mario Tennis Open earned a 7.0 while RollerCoaster Tycoon 3D received a 5.5. We’ll try to track down some details about both of the reviews and get them to you soon.

Thanks to SuperPhillip for the tip.


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