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Another wave of details have come in for Medabots 8. You can find them rounded up below.

– Slight content variations between the two versions
– Metabee and Rokusho are the mascot Medabots
– Battles consist of the 3-on-3 relay system
– Goal is to destroy the leader’s head
– The distinction between Strike/Berserk and Shoot/Snipe actions appears to be gone
– This has now been simplified to “close range” or “shooting”
– “Attack response” parameter takes its place instead
– Attack response determines whether you can defend/evade after using it
– Medalias are returning, which allow your Medabot to gain useful abilities
– Medabots 7’s Medal leveling system is back as well
– This sees Medal levels determined by the sum of the individual skill totals
– Medal levels are capped by an overall Medarotter level
– Shinto Kamichi handling character art
– Franchise regular Horuma Rin will design the 200 Medarot in the game
– He will be creating a four chapter manga series distributed online through NicoNico Seiga starting July 1st
– NicoNico Seiga will also play host to the Orimeda robot design contest
– Three fans will have their Medabot design featured in the game as DLC
– Deadline for the contest is August 3rd
– Soundtrack CD, which is a first print bonus, contain all of the new music produced for the game as well as new arrangements for select tracks from classic Medabots titles
– The track list will differ entirely depending on the version of the game you buy
– Each disc will contain 51 songs
– The album and disc art were drawn by Horuma Rin

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Lots of news to cover this time around! I touch on about six news stories in total. Enjoy!


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Nintendo World previously announced plans to host a live broadcast of Nintendo’s E3 Digital Event. And just a couple of minutes ago, the store also revealed that a private viewing party will be held for the Super Smash Bros. Invitational next Tuesday between 7 PM and 10 PM.

Only 75 tickets will be made available. They’ll be free, and will be dished out on a first come, first serve basis on June 9 starting at 6 PM.


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SEGA’s E3 2014 lineup

Posted 9 years ago by in 3DS, News, Wii U | 16 Comments

SEGA

SEGA has published its lineup for E3 2014.

Next week, attendees can expect to go hands on with Alien: Isolation, Sonic Boom, and Hatsune Miku: Project Diva F 2nd.

For overviews of each title, head past the break.

Alien: Isolation
Discover the true meaning of fear in Alien: Isolation™, a survival horror set in an atmosphere of constant dread and mortal danger. Back to the core essence of Ridley Scott’s haunted house in space – you play as Amanda Ripley, daughter of Ellen Ripley, under-powered and under-prepared, fighting overwhelming odds simply to survive. With the station in lockdown and a vicious creature on the loose, getting around requires cunning tactics and stealth… and a great deal of courage. The Alien is here, in the shadows, in the vents and the walkways and the slightest noise will bring unwanted attention your way, and fast. With a small band of looters scavenging for supplies, that noise may be hard to avoid. SEGA and Creative Assembly will also be presenting an exciting new game mode, playable for the first time on the show floor. (Developed by Creative Assembly, out Oct 7, 2014, on Windows PC, PlayStation®4, PlayStation®3, XboxOne and Xbox360).

Sonic Boom
SEGA will unleash an all-new Sonic the Hedgehog at this year’s Electronic Entertainment Expo (E3) in Los Angeles with the debut of playable versions of two new titles exclusively for Wii U™ and Nintendo 3DS™. The new games Sonic Boom™: Rise of Lyric for the Wii U system, developed by Los Angeles-based Big Red Button, and Sonic Boom™: Shattered Crystal for the Nintendo 3DS hand-held system, from San Francisco-based Sanzaru Games, will introduce new gameplay and the most vile and formidable villain in Sonic history — Lyric.

In both games, Sonic and friends – Tails, Knuckles, Amy, and the newest member of the team, Sticks, will work together as they face their most powerful enemy yet. Lyric is a giant and monstrous snake-like creature from an ancient race. An extremely tech-savvy mastermind who uses a sophisticated robotic body of armor to carry out his own nefarious deeds, he is a formidable enemy and a force to be reckoned with. With a strong emphasis on collaboration, the roles of Tails, Knuckles, Amy, and Sticks, will be elevated in gameplay that capitalizes on each character’s unique talents and abilities. The goal is to prevent Lyric from powering his army of robots and carrying out his plan to destroy the world. The stakes have never been higher, and the only chance to overcome Lyric is to band together and work as a team. (Sonic Boom: Rise of Lyric, Developed by Big Red Button for Wii U. Sonic Boom: Shattered Crystal, Developed by Sanzaru for 3DS).

Hatsune Miku: Project DIVA F 2nd
Also represented on SEGA’s 2014 booth is the world’s most popular virtual singer Hatsune Miku, produced by Crypton Future Media,INC., returning in an all-new rhythm video game. Hatsune Miku: Project DIVA™ F 2ndfeatures twenty classic songs from the previously Japan-only PSP games making their first debut in the West and twenty brand new songs to the Project DVIA series. In addition to the new songs, the game will feature updated gameplay mechanics and controls, over 80 brand new and remade fan favorite modules, Cross-Save compatibility, Markerless AR Mode and a revamped edit mode ranking system that showcases the most popular user generated content to provide gamers the best music game experience on the PlayStation®3 and PlayStation®Vita systems. (Developed by SEGA Japan, out fall 2014 on PlayStation®3, PlayStation®Vita and PlayStation®Network).

Source: SEGA PR

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