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This week’s Japanese eShop update is as follows:

3DS

Downloadable Titles
Arrow of Raputa Kage Nashi Sensei to Kiron no F? Kagi – 500 yen
Dokopon Choice – Stardust Wink 1-11-kan Pack – 3,850 yen
9 in 1 Arcade Collection – 300 yen
Maru G?kaku! ?y?j?h? Gijitsusha Shiken Heisei 26-nendo-ban – 2,800 yen
Maru G?kaku! Kihonj?h? Gijutsusha Shiken Heisei 26-nendo-ban – 2,800 yen
Mononoke Taneti Shida no Ayakashi Jiken-ch? – 800 yen
Farming Simulator 3D Pocket N?en (retail title) – 4,781 yen
New Love Plus + (retail title) – 5,460 yen
AiRace Speed DEMO – FREE
Maru G?kaku! IT Pasport Shiken Heisei 26-nendo-ban DEMO – FREE

Virtual Console
NA

Wii U

Downloadable Titles
Cloudberry Kingdom – 980 yen

Virtual Console
Ninja Ry? Ken-den (Ninja Gaiden, Famicom) – 500 yen
Final Fantasy V (Super Famicom) – 900 yen

Source

Since the first Assassin’s Creed, we’ve seen at least one new entry in the series released in some form or another. Wondering why that’s so?

Aside from the obvious reasons – such as the fact that it makes total financial sense for Ubisoft – the company’s vice president of creative Lionel Raynaud also says yearly Assassin’s Creed games are put out due to fan interest. “As long as this is true we would be very stupid to not satisfy this need”, Raynaud told EDGE.

His comments in full:

“We are able to offer people a new Assassin’s Creed every year because they want Assassin’s Creed every year. As long as this is true we would be very stupid to not satisfy this need, but it puts a lot of pressure on us to create something that will never disappoint.

It needs to keep the series core values and we need to really make sure that we have a good, high level understanding of what it is to be an Assassin. We have to make sure we always deliver a better feel and overall experience every time while still bringing something that they haven’t seen before that’s consistent with being an Assassin in the world we’ve created.”

Source

Wired has published a new wave of quotes from Animal Crossing: New Leaf producer Katsuya Eguchi and director Aya Kyogoku. Most of the comments pertain to the team working on the 3DS game, though there are also a few more general topics, such as the possibility of letting players change their skin tone in the future.

Check out Wired’s article in full (it’s quite interesting!) here. For comments rounded up from Eguchi and Kyogoku, read on below.

Some Wii U owners may be unable to connect online with Wii U for the time being. Nintendo is aware of the issues – affecting all network services – which stem from a “server fault”.

A notice posted on Nintendo’s network page reads:

A new study conducted in Singapore by Douglas A. Gentile, PhD; Dongdong Li, PhD; Angeline Khoo, PhD; Sara Prot, MA; and Craig A. Anderson, PhD; has found a fairly unmediated correlation between children playing video games and them having more aggressive tendencies 3-5 years down the line. Covering just over 3,000 children over a 3-year time period (73% male, 27% female), the study surveyed each child every year to try and gauge their game-playing habits and their susceptibility to aggression. The researches found that longitudinal latent growth curve modeling demonstrated a positive correlation between the consumption of violent games media and real-life aggressive tendencies, though they make particular note that this is primarily mediated by “aggressive cognitions”, rather than by the games themselves.

“Aggressive cognitions” appears to reference “normative beliefs about aggression, hostile attribution bias, aggressive fantasizing”, which effectively means that children’s thoughts on aggression and violence prior to playing games are the primary factor when determining the effect playing a violent game may have on them. Children who are more open to violence will see a stronger negative effect from playing video games, whereas kids who tend to be less open to or accepting of violence won’t see as strong an effect.

You can read the full study here if you like.

Via Gamespot

Two Tribes has been answering a few fan questions about the newly-announced Swords & Soldiers HD on Twitter. We’ve rounded up some of the information below.

– Game can be played with touch or Wii Remote
– Hot swappable
– Won’t include the Super Saucy Sausage Fest DLC
– No discount for those who bought the WiiWare version
– Going to lotcheck next Tuesday
– Full touch control system on the GamePad
– 720p
– 60FPS
– Multiplayer is on two screens
– The two players will see different things on each screen
– DLC is possible if the game is a success
– Based on the iOS version, “but with increased graphical quality and added Wii Remote support.”
– “We simply took the maximum quality assets and update our iOS version.”
– No online multiplayer
– Running on Two Tribes’ engine
– Won’t work with the Pro Controller

Source

Update: Pre-order page can be found here.

Original: Starting today, GameStop will begin taking pre-orders today for an exclusive “Peach Pink” 2DS unit. The console comes with a free Disney Magical World-themed carrying case.

Like all 2DS models, the Peach Pink system is priced at $129.99. It should be out “alongside” Disney Magical World next month.

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