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Pokemon GO sees best calendar year yet in 2020 with $1 billion generated, lifetime revenue surpasses $4 billion

Posted on November 3, 2020 by (@NE_Brian) in Mobile, News

Pokemon GO has continued its success, and it turns out that 2020 has been the best year so far for the game yet. A couple of months remain, but the mobile title has already gone by the $1 billion mark. After a slight decline in 2017, Pokemon GO revenue has only increased each year.

Here’s a breakdown of Pokemon GO’s performance, courtesy of Sensor Tower:

– Players worldwide have spent up 11 percent more so far this year than in all of last year
– Spent 30 percent more than in the first 10 months of 2019
– In the first 10 months of 2020, Pokemon GO has ranked as the #3 mobile game by global player spending outside of third-party Android stores, such as those in China
– Close to $4.2 billion in player spending globally to date
– $1.5 billion in revenue from the United States (36.3 percent)
– Japan is #2 with $1.3 billion in revenue (31.3 percent)
– Germany is third at $238.6 million (5.7 percent)
– Google Play: $2.2 billion (53.4 percent)
– App Store: $1.9 billion (46.6 percent)
– Pokemon GO has generated nearly 600 million unique installs worldwide to date
– The U.S. is #1 for downloads at 109 million installs (18.2 percent of the total)
– Brazil is second with 65.2 million (11 percent)
– Mexico is third with 37.3 million (6.2 percent)
– Google Play downloads: 466 million installs (78 percent)
– App Store downloads: 132 million (22 percent)

Pokemon GO is available for mobile on iOS and Android.

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