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Renegade Kid on bringing Mutant Mudds Deluxe to Wii U, why ghost levels

Posted on January 12, 2013 by (@NE_Brian) in News, Wii U eShop

Believe it or not, Mutant Mudds Deluxe will be Renegade Kid’s first console title. The studio has developed plenty of content for the 3DS/DS, but this will be its debut experience with a Nintendo home system.

Speaking with Nintendo Force, Renegade Kid co-founder Jools Watsham explained the decision to bring Mutant Mudds Deluxe to Wii U:

“The thought of playing Mutant Mudds on an HDTV is a very exciting one for me. I have always been a huge fan of handheld gaming, but bringing the Mudds experience to the living room feels very grand. With the fact that Nintendo has been easy and awesome to work with in regards to the 3DS eShop, I knew that bringing Mutant Mudds to the Wii U eShop would be equally pleasurable.

“How accessible the hardware manufacturers make their digital outlets is a big deal for small developers, and Nintendo has proven that they understand that. Developing games is difficult enough without having to worry about the ‘shop’ you wish to sell it in.”

Watsham additionally touched on the new ghost levels in the game. He doesn’t have a concrete idea as to how the idea was born, but Super Mario World’s Ghost Houses may have provided some unconscious inspiration.

“My brain is full of Nintendo thoughts, and I can’t help but be inspired by the amazing games of Nintendo’s past. On a subconscious level the Ghost Houses from Super Mario World must have crept into my mind and spoke to me. I do not have any other explanation for why there are now ghosts in the game! Well, apart from the fact that ghosts are cool and add a nice sense of mystery and mischief.”

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