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Sakaguchi hints at real-time battle system for The Last Story

Posted on March 7, 2010 by (@NE_Brian) in News, Wii

This information comes from Mistwalker’s official blog…

“Production of the last story is advancing smoothly. But, I want you to understand how difficult it is to finish the last fixes and it is time consuming in RPG creation. There is an unknown territory for me because of the real time system exists in it. But I believe that the hurdle will invent something new. Of course, it’s possible to finish it really quick, but the effort we put in in 2years would be wasted. The final seasoning is very important. So I made up my mind carefully and I’m working with scrupulous attention. Anyway the sense of security is necessary to the foundation so that you can enjoy yourself without any logic.” – Hironobu Sakaguchi

As you can see, Sakaguchi has hinted that the battle system will be in real-time. That is, unless he’s talking about a different type of system. Perhaps we’ll get some information about the game soon once the development blog starts.

Source 1, Source 2

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