Sakamoto on why it’s taken so long for Metroid Dread, Samus’ character, SA-X’s influence, more
Following the reveal of Metroid Dread, producer Yoshio Sakamoto held a Q&A session with members of the media. Bits and pieces have surfaced from that event, but not the full transcript. Thanks to Famitsu, we now have the entire discussion in full. Sakamoto addressed a variety of topics, including the very long wait for Metroid Dread, Samus’ character in the … Continue reading Sakamoto on why it’s taken so long for Metroid Dread, Samus’ character, SA-X’s influence, more
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