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Shin’en on why it decided to pursue DLC with FAST Racing Neo

Posted on August 23, 2016 by (@NE_Brian) in News, Wii U

Shin’en launched FAST Racing Neo on the Wii U eShop last year. Several months later, it’s not only receiving a retail version, but also brand new downloadable content.

Martin Sauter from Shin’en explained to Nintendo World Report at Gamescom last week why the studio ended up pursuing DLC. He said:

“I said from the start we would love to support FAST Racing NEO in the future. We were discussing it in the office, and it was totally clear that when the game came out and the reception was good that we’d keep working on that. We started fixing issues, adding minimaps, adding stuff we found, it was pretty clear we wanted to go with DLC, make something because the demand was so heated. We were asked if there were new tracks coming, Nintendo approached us and asked “Is there interest in a physical release”.”

FAST Racing Neo’s DLC will encompass 8 new tracks, 10 new vehicles, and 18 new audio tracks.

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