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Spiritfarer update out now (version 1.5.0), patch notes

Posted on February 12, 2021 by in News, Switch

Spiritfarer

Thunder Lotus Games have released the version 1.5.0 update for Spirtfarer. Check out the patch notes below.

Fixes:

  • Alice should correctly stay at the prow for the second part of her welcome, instead of walking left.
  • Made the cat stay put when Stella is carrying Alice.
  • Reenabled Alice’s kitchen call to prevent her from starting the kitchen quest at a random position.
  • Alice’s placement during her kitchen conversation
  • Pillbug event initialization not working properly at high framerates.
  • Make sure interactions can not get stuck waiting for a lerp animation
  • Building unmovable if accidentally got placed out of bounds
  • Beetle not disappearing if quit/continue during ghost event
  • Animal station upgrades
  • Loss of control when quit/continue too soon after a sleep
  • Invisible wall stopping player player from getting back to the boat after dragon in co-op
  • Field plant growing super fast with music when cat sings along
  • Co-op pointers sometimes being active in main menu
  • Stop turtles from overlapping when doing a travel that goes past multiple turtles
  • Stella animation getting stuck when holding a direction during first conversation with Deer
  • Fast travel map jerking to place after map opened when at a point near the border of the map
  • Station trade UI staying open in co-op in second player quits to main menu during trade
  • Missing loading screen doing quit/continue very quickly
  • Lightning bottle not spawning for cat during storm
  • Dust bunnies interaction not staying disabled when coming back to boat from an island after doing the event
  • Spirits disappearing when moving a building to deck level while spirit is outside the building
  • Cursor moving back to (0,0) after decorating a building in build mode
  • Bug in music minigame where staying pressed on the keys triggered note successes
  • Bug in music minigame where pressing Tab to exit opened quest log
  • Stop spirits from getting stuck when interacting with them on the extremity of ladders
  • Animation bug when shearing a sheep facing other way just after feeding it
  • Cat jittering instead of singing along to music minigame
  • Modified condition for enable of dog old coin treasure
  • Modified verysad conversations for all spirits (lowered priority to not block quests)
  • Modified Cow station seeinside
  • Modified beetle object (disabled by default) in Stan’s House
  • Modified conditions for Buck’s conversations orc fights
  • Modified disable condition for Seal (conversation manager bug)
  • Modified Dog Quest graph for treasures and build house quests

Localization:

  • A very minor French typo.
  • Corrected a minor technical typo in korean loc.

Source

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