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Splatoon 2 update out now (version 4.9.0), patch notes

Posted on June 25, 2019 by (@NE_Brian) in News, Switch

Splatoon 2

As was announced earlier today, Splatoon 2’s latest update has gone live. Nintendo just issued version 4.9.0.

Today’s update includes a bunch of weapons and many fixes. For the full patch notes, continue on below.

  • Changes to Multiplayer
    • Specifications for some of the main weapons have been changed.
      Weapon Change
      • Sploosh-o-matic
      • Neo Sploosh-o-matic
      • Sploosh-o-matic 7
      • Increased damage dealt to the umbrella portion of the following weapons by roughly 57%.
        • Tenta Brella
        • Tenta Sorella Brella
        • Tenta Camo Brella
      • Splattershot Jr.
      • Custom Splattershot Jr.
      • Kensa Splattershot Jr.
      • Increased damage dealt to the umbrella portion of the following weapons by roughly 57%.
        • Tenta Brella
        • Tenta Sorella Brella
        • Tenta Camo Brella
      • Splash-o-matic
      • Neo Splash-o-matic
      • Increased damage dealt to the umbrella portion of the following weapons by roughly 57%.
        • Tenta Brella
        • Tenta Sorella Brella
        • Tenta Camo Brella
      • Aerospray MG
      • Aerospray RG
      • Aerospray PG
      • Increased damage dealt to the umbrella portion of the following weapons by roughly 57%.
        • Tenta Brella
        • Tenta Sorella Brella
        • Tenta Camo Brella
      • .52 Gal
      • .52 Gal Deco
      • Kensa .52 Gal
      • Increased radius of ink coverage around feet when firing by roughly 4%.
      • .96 Gal
      • .96 Gal Deco
      • Decreased variance of shot spread when firing while on the ground by roughly 8%.
      • Luna Blaster
      • Luna Blaster Neo
      • Kensa Luna Blaster
      • Increased damage dealt to the umbrella portion of the following weapons by roughly 25%.
        • Tenta Brella
        • Tenta Sorella Brella
        • Tenta Camo Brella
      • Increased damage dealt to the Rainmaker barrier by roughly 11%.
      • Clash Blaster
      • Clash Blaster Neo
      • Increased damage dealt to the Rainmaker barrier by roughly 11%.
      • Rapid Blaster
      • Rapid Blaster Deco
      • Kensa Rapid Blaster
      • Increased damage dealt to the Rainmaker barrier by roughly 11%.
      • Rapid Blaster Pro
      • Rapid Blaster Pro Deco
      • Increased damage dealt to the Rainmaker barrier by roughly 11%.
      • Carbon Roller
      • Carbon Roller Deco
      • Increased damage dealt to the umbrella portion of the following weapons by roughly 20%.
        • Tenta Brella
        • Tenta Sorella Brella
        • Tenta Camo Brella
      • Splat Roller
      • Krak-on Splat Roller
      • Kensa Splat Roller
      • Hero Roller Replica
      • Increased damage dealt to the umbrella portion of the following weapons by roughly 19%.
        • Tenta Brella
        • Tenta Sorella Brella
        • Tenta Camo Brella
      • Dapple Dualies
      • Dapple Dualies Nouveau
      • Clear Dapple Dualies
      • Increased damage dealt to the umbrella portion of the following weapons by roughly 57%.
        • Tenta Brella
        • Tenta Sorella Brella
        • Tenta Camo Brella
      • Explosher
      • Custom Explosher
      • Decreased the maximum radius of ink coverage for shots fired from beyond a certain distance by roughly 9% with the amount depending on the distance.
      • This change won’t apply to shots fired from flat ground that travel the maximum distance but will apply to long-range shots fired to an area of higher or lower elevation.
      • Ballpoint Splatling
      • Ballpoint Splatling Nouveau
      • Roughly doubled the amount of shot spread when firing in long-range mode immediately after jumping.
    • Specifications for the following sub weapon have changed.
      Sub Weapon Change
      • Curling Bomb
      • Increased maximum damage dealt by an exploding bomb from 150.0 to 180.0.
      • Autobomb
      • Increased maximum damage dealt by an exploding bomb from 150.0 to 180.0.
    • Specifications for the following special weapons have been changed.
      Special Weapon Change
      • Sting Ray
      • Decreased damage dealt to opponents when the Sting Ray’s beam passes through at least one stage object before hitting them by roughly 17%.
      • The Sting Ray’s beam is considered to be passing through a stage object if the central part of the ink beam is touching the object in question.
      • Decreased the additional damage dealt to opponent ink armor when the Object Shredder gear ability is equipped from roughly 3.0 times normal to roughly 1.25 times normal damage.
      • Baller
      • Baller will no longer deal 180.0 damage to anything past a certain height above its explosion.
      • As a result of this change, and when it explodes on flat ground, the baller will no longer deal 180.0 damage to opponents in mid-air performing a Splashdown, or those who’ve pressed B while using an Inkjet to gain extra height.
      • There is no change to the range in which an exploding Baller will deal 55.0 damage.
    • Points required for using specials have been changed for certain main weapons.
      Weapon Before After
      • Kensa Splattershot Pro
      200 210
      • L-3 Nozzlenose
      170 190
      • Explosher Custom
      210 220
  • Fixed an issue causing the umbrella portions of Brella weapons to launch in unintended directions when launched after first touching an opponent’s Splash Wall.
  • Fixed an issue in Rainmaker mode causing the counter to advance further than intended when landing from a super jump and picking up the Rainmaker at the same time.
  • Fixed an issue occurring in certain stages in Clam Blitz mode, where certain platforms near the goal baskets used for tossing the Power Clam were not properly inked by a Splashdown used near them.
  • Fixed an issue in Port Mackerel causing a player to fall off the stage and get splatted when pushed into a specific outer wall in the stage as the result of an opponent’s attack.
  • Fixed an issue occurring in Kelp Dome during certain modes, allowing players to cross over certain barriers to gain access to the area around the opponent’s Spawn Point.
  • Fixed an issue occurring in Blackbelly Skatepark during certain modes, allowing players to cross over certain barriers to gain access to the area around the opponent’s Spawn Point.
  • Fixed an issue occurring when using an Inkjet at a specific time near the rotating central platform in Wahoo World. This issue caused players returning to their starting position after the Inkjet’s effect ended to enter into the stage terrain.
  • Changes to Salmon Run
    • Fixed an issue causing a player sinking in the water with a Scrapper nearby to appear in an unnatural position.
    • Fixed an issue causing a player trapped in a corner and surrounded by Salmonids to rarely become trapped inside stage terrain when using a super jump in the above circumstances.
    • Fixed an issue occurring in Ruins of Ark Polaris making ride rails difficult to ride when approaching the rail’s starting point from certain angles while in squid form.

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