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SSFIV 3D will be a “perfect port,” control options talk, may look like a 2D game when slider is turned down, more

Posted on August 20, 2010 by (@NE_Brian) in 3DS, News

Street Fighter producer Yoshinori Ono on Super Street Fighter IV 3D’s control options…

“We are currently working hard on researching the possibility of having two control options. One would be targeting people my age, entering 40, who played on the Super Nintendo Entertainment System. It will allow them to play it as they used to on the Super NES. We are going to support them by providing an interface on the touchpad so they can play not knowing how the game used to be played. By providing two different options we hope to reach a broader audience.”

Ono discussing the 3D effect in the game…

“When you put the 3D slider on max the game will be between looking into the (game world) and the characters jumping out at you, so you can distinguish the background and characters very clearly.”

Ono mentioning that the gameplay will be just like PS3/360 versions…

“The gameplay we can port perfectly from the PS3 and Xbox 360 version and we’re not going to subtract anything out of that. It is how we adjust the graphics that will help people remember what sort of game they used to play in the 90s.”

Ono on why Super Street Fighter IV is being brought to the 3DS…

“If you remember Street Fighter II back in the 90s, so many people used to play that game, it was a massive phenomenon. We tried to bring that back with Street Fighter IV, on the PS3 and Xbox 360, but that game couldn’t contain everyone who played Street Fighter II. Then we tried to extend our reach with the PC and the iPhone versions. While we were working on those Nintendo came to us with this confidential project about the 3DS and we felt this was a perfect opportunity for us to reach out to those we missed with the other iterations. Hopefully this will bring back the rest of those players.”

There is also one other interesting detail Ono revealed. His team is hoping to implement an idea that would make Super Street Fighter IV 3D look like a 2D game when the 3D effect is turned off via the depth slider.

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