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Swordplay in Zelda Wii has “become very natural” with MotionPlus

Posted on November 19, 2009 by (@NE_Brian) in News, Wii

“We’re taking advantage of MotionPlus. It’s become very natural – the movement of your arms is precisely reflected in the gameplay. Thanks to the technological advancements, we hope the gameplay can be more accessible to people.” – Eiji Aonuma

Aonuma also talked about the structure of Zelda Wii once again and provided a response similar to what we posted yesterday…

“We’re making efforts regarding the total flow of the Zelda game. So far, the basic flow of the Zelda games is you’re exploring a field, you go to a dungeon, you conquer it and return to the field. We’re looking at altering that traditional flow. That’s all I can share, and I can’t say more until E3 next year.”

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