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Arms

What we’ve heard within the past few days indicated that the ARMS Global Testpunch will include seven playable characters. Everyone aside from Kid Cobra, Byte & Barq, and Twintelle were thought to be available. Based on fresh information though, these fighters might be in after all.

Have a look at this listing from the eShop:

The listing clearly states that all ten fighters will be in ARMS Global Testpunch. It also highlights the inclusion of local multiplayer, Hoops mode, and connecting online for exhibition matches.

We should note that this eShop listing isn’t official confirmation. We’ll try to get a response from Nintendo, but we should have a definitive answer soon as ARMS Global Testpunch begins in less than a week.

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Nintendo is recommending that players use motion controls with ARMS, but the final game will include various options. One setup involves the thumbs-up grip.

For those who end up using this option, Nintendo disables the usage of the Home button when playing online. It won’t work while in matches, lobbies, and other online menus. By doing so, it ensures that you won’t accidentally quit a match.

Thanks to Jake for the tip.

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Nintendo shared a new piece of ARMS art yesterday focusing on Spring Man. Another new image went up today featuring Twintelle. Take a look at it above.

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Nintendo had a big blowout of ARMS this week with its own dedicated Nintendo Direct. It really touched on almost everything we’ve wanted to know about the game. New characters were revealed, new modes were shown, and we even found out about ARMS Global Testpunch – an opportunity to try things out before launch.

Has Nintendo sold you on ARMS now, or were you already skeptical? Perhaps you’re waiting until the ARMS Global Testpunch until you really make up your mind. Who’s your favorite character? What mode interests you the most as of now? Share your thoughts about ARMS with us in the comments below.

Highlights from last week’s topic: What are you playing? – May 2017

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Nintendo’s Japanese Twitter page and blog have a few extra details about ARMS Global Testpunch. The online demo will begin towards the end of next week.

To reiterate, seven fighters are included: Spring Man, Ribbon Girl, Master Mummy, Ninjara, Mechanica, Min Min, and Helix. With each one, you can choose from their standard ARMS. It’s also possible to play the demo with one or two players with a single Switch unit. The ARMS Global Testpunch can be experienced with the Party Match mode, including V-Ball.

When connecting with players in lobbies, versus rules will be automatically selected. It also looks like there’s a “Warm Up” option and the ability to change your fighter while waiting.

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Nintendo has shared a new piece of art for ARMS on its Japanese Twitter page for the game. The image, featuring Spring Man, can be seen above.

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New ARMS footage from GameXplain gives us a good look at the replay options in ARMS, including slow-mo and changing camera angles. Check out the video below.

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Towards the end of next week, Nintendo will be kicking off ARMS Global Testpunch. The demo will let Switch owners try out the game on certain days and times with online matches.

Although ARMS Global Testpunch won’t feature the entire roster, you’ll have several characters to choose from. Spring Man, Ribbon Girl, Master Mummy, Ninjara, Mechanica, Min Min, and Helix will be playable. The three new characters announced this week – Kid Cobra, Byte & Barq, and Twintelle – have been left out.

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Grand Prix was one of several modes announced for ARMS during the game’s Direct yesterday. Over on the game’s website, a noteworthy tidbit is shared. Grand Prix mode has seven levels of difficulty, so it should keep you busy for awhile.

You’ll want to spend time in Grand Prix if you’re interested in Ranked Matches. In order to participate, you need become a champion above level 4.

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Thanks to a special European hands-on event, DigitalFoundry has uploaded a new video analysis in which we can take a closer look at how ARMS performs when running on Switch.

Apparently, ARMS will run at a stable 60 FPS in all types of available playstyles, but the 1080p resolution will drop to 900p if we play a 2 or 4-player splitscreen match. Sadly, in 4-player multiplayer the frames per second will be reduced to 30 FPS in order to maintain a good playing flow.

Check out the video below to see for yourselves how good ARMS is looking.

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