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Arms

Last week, IGN had ARMS producer Kosuke Yabuki stop by its offices. Yabuki played a few rounds, but not in the way you’d expect. Yabuki and IGN editor Filip Miucin split the Joy-Con, with each person using an individual controller. You can see how the matches played out below.

This past weekend, the ARMS Global Testpunch demo made available on the European eShop. Folks in North America can now download the demo as well.

Remember: ARMS Global Testpunch doesn’t actually go live until this weekend. You’ll be able to play at the following times:

– 9 PM PT (March 30) – 8:59 PM PT (April 2)
– 12 AM ET (March 31) – 11:59 PM ET (April 2)

Source: Switch eShop

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Following his presentation at GDC last week, Polygon was able to interview ARMS producer Kosuke Yabuki. Yabuki was asked about a variety of topics, including the lack of a single-player campaign and the possibly of having the IP represented in Smash Bros.

We’ve rounded up some of Yabuki’s comments below. For the full feature, visit Polygon’s article here.

Nintendo has shared the results of the latest ARMS Party Crash. Max Brass edged out the win, beating out Dr. Coyle.

The results were incredibly close this time around. We have the final tally of 52% to 48% in favor of Max Brass.

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ARMS Global Testpunch is returning next weekend. To prepare for that, Nintendo has made the download available on the European eShop. It takes up 1.4GB of space.

The eShop page lists the following times for ARMS Global Testpunch:

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Splatoon wasn’t the only Nintendo game with a panel at GDC today. ARMS producer Kosuke Yabuki was also at the event to talk about ARMS.

During his panel, Yabuki showed prototypes, concept art, and more. We’re even able to get a glimpse at the comic that will be provided out on Free Comic Book Day.

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This week’s issue of Famitsu contains a new ARMS developer interview. The magazine caught up with Kosuke Yabuki, the game’s producer. Yabuki talked about updates (including how Springtron was an unexpected addition to the roster), lore, eSports, what lies ahead for the IP, and more.

Yabuki first said that Nintendo had initially planned to update ARMS multiple times until it was updated to version 5.0.0 by the end of 2017. But of course the team decided on the update content not only from what had been planned previously but also from player requests. It felt like polishing ARMS together with all players, so Yabuki was glad about that.

Nintendo has announced the latest ARMS Party Crash. In the upcoming event, Max Brass and Dr. Coyle will be battling it out. The theme is “Best Frenemies”.

ARMS Party Crash #7 will begin on March 23. It should last until March 26, and we’ll have the results soon after it ends.

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Last night, Nintendo teased that a new update would be distributed for ARMS today. Version 5.2.0 is now live for all players.

Today’s update adds in a few new things. The primary highlights include the ability to use “Big Time ARMS” from the Party Crash mode in regular battle, as well as the addition of new Gallery images.

The full patch notes are as follows:

Nintendo will begin distributing a new update for ARMS tomorrow, the company has revealed. Version 5.2 is expected tomorrow.

Nintendo isn’t saying what will be included in this update. It’s possible that a few balance changes, but that’s just speculation. The only hint we have is that the acquaintance of ARMS Lab said that “The experiment was successful”.

Thanks to m_t for the tip.

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