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Last night, Bethesda and Panic Button dropped a new patch for Doom on Switch. Version 1.1.1 was notable for several reasons, including the addition of motion aiming.

Bethesda has now published the full patch notes for Doom’s new update. We have them in full below.

Doom

We’re hearing reports that the new update for Doom on Switch Bethesda recently confirmed has started to go live. Bethesda confirmed that a patch would be coming earlier this month.

Officially, we know that the update addresses audio issues, menu fixes, and more. We can also confirm that the home menu icon has been changed to the art above. Gyro support has been added in as well with motion aiming in the settings menu.

Doom

Three months after its initial launch, Doom is receiving a new patch on Switch. Bethesda shared the news on Twitter just a few minutes ago.

The new patch will make a number of improvements. Audio issues, menu fixes, and more will be included in the update. Full patch notes will be coming leading up to release this month.

Source

Best Buy Canada recently posted an interview with Andrew Scharf, a lead producer at Bethesda Game Studios . The two sides caught up to chat in-depth about The Elder Scrolls V: Skyrim for Switch.

Scharf had a number of interesting things to say, including the experience of bringing Skyrim to Switch and the technical challenges involved. He also spoke about how the Zelda collaboration came to be – did you know that director Todd Howard brought the idea up to Nintendo?

You can read the interview in full below.

It may have been completely unexpected, but Bethesda has been one of the biggest third-party publishers on Switch thus far. November saw the release of The Elder Scrolls V: Skyrim and Doom. In 2018, Bethesda will also be bringing The Wolfenstein II to Switch.

Bethesda’s approach to Switch is much different than how it used to look at Nintendo hardware. The company really hasn’t had much on Nintendo platforms since the NES days.

Wolfenstein II

Panic Button has already worked with Bethesda to bring Doom to Switch. Unsurprisingly, the company has been brought back to help out Wolfenstein II on the console as well.

Senior game designer Andreas Öjerfors confirmed the news to Gamereactor. Öjerfors said that Panic Button is now a Switch expert, and given how Doom turned out, Wolfenstein II should end up being a great experience on Nintendo’s console as well.

Nintendo UK has published a trailer for Doom to highlight the game’s positive reception on Switch. Have a look at the video below.

You might be interested to know that the new Switch version of The Elder Scrolls V: Skyrim wasn’t made entirely be Bethesda. Iron Galaxy was brought in to work on the project, the official Twitter account for Bethesda Game Studios reveals.

The tweet below was sent out yesterday:


Iron Galaxy does have quite a bit of porting experience under its belt, so this news isn’t entirely surprising. Fortunately, The Elder Scrolls V: Skyrim turned out very well on Switch.

Source

The day-one update for The Elder Scrolls V: Skyrim is now available on Switch. Version 1.1 is out now.

As previously reported, the patch adds in support for the system’s video recording feature. We also know that the update is comprised of a few other elements as well.

The full patch notes are as follows:

– Traditional Chinese Language Support (Text/Subtitles)
– Support for Video Capture using the Capture button on the Switch
– Fixed a rare audio issue where static can be heard after fast traveling
– Fixed an issue with Legend of Zelda themed items not aligning properly on placed weapon racks in player homes
– Motion Control improvements

Source

The Elder Scrolls V: Skyrim was one of the very first games we found out about for Switch. Tomorrow, the game finally launches on Nintendo’s console. Ahead of the release, Digital Foundry has examined the new Switch version.

When docked, The Elder Scrolls V: Skyrim runs at 900p. The game employs dynamic scaling when playing in handheld mode. That means it can run at 720p, but can dip to a lower resolution like 896×720. Skyrim also runs at a stable 30 frames per second.


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