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Bloodstained: Ritual of the Night

It was only yesterday that Bloodstained: Ritual of the Night cleared its prequel mini-game stretch goal on Kickstarter. With $4.5 million having been raised, Inti Creates is being tasked with creating this smaller title for a few platforms, including Wii U.

We can now say that this same mini-game will be on 3DS as well. Combined with PayPal donations, the Bloodstained Kickstarter has surpassed $4.75 million. That amount was needed in order to bring the prequel mini-game to portables.

Bloodstained’s Kickstarter has one final stretch goal to hit before the campaign ends. If funds reach $5 million, the game will feature a rogue-like dungeon mode.

You can check out Bloodstained on Kickstarter here. 13 hours remain before the campaign ends.

The latest Bloodstained: Ritual of the Night Kickstater update covers a unique character as well as confirmation of two new stretch goals that have been reached.

Regarding Shovel Knight, Yacht Club Games has signed off on featuring the character in some fashion. We don’t know what exactly is planned just yet, however.

The team behind Bloodstained writes in its latest Kickstarter update:

Remember Natsume’s Shovel Knight fanart from earlier in the campaign? It’s been about a decade, in Kickstarter years, so I’ll refresh your memory (see above).

We’ve got good news: Inti Creates and Yacht Club Games have agreed that Natsume’s reimagining of their hero feels right at home in the demon castle!

They won’t tell us any more than that, but when the game comes out remember that you might bump into this guy in a crowded corridor somewhere. Who knows what might happen after that?

The Bloodstained: Ritual of the Night Kickstarter refuses to slow down. Once again, another stretch goal has been cleared. Bloodstained: Ritual of the Night has now surpassed $4 million, meaning the game will be receiving an online challenge mode.

Here’s what this feature will offer:

– Team up with a friend online in both co-op and versus modes
– Power through specially designed stages by clearing challenges, killing enemies, collecting items, and more
– Battle extra-powerful bosses which drop rare items

Just over two days remain in the Bloodstained: Ritual of the Night Kickstarter. You can give the campaign a look here.

Armature Studio is responsible for bringing Bloodstained: Ritual of the Night to Wii U. This means that the company will be working with Unreal Engine 4 in its port for Nintendo’s console. It’s a pretty big deal, as Bloodstained may end up as one of the first titles to be running on Unreal Engine 4 on Wii U.

Armature has now announced that, following Bloodstained’s launch, the team will share the Unreal Engine 4 code it’s using on Wii U. Other developers will be able to access this at no extra cost. Maybe it will pave the way for further Unreal Engine 4-made games on Wii U.

Armature wrote in a Bloodstained Kickstarter update:

“Hi Bloodstained backers – Armature here with another update. It turns out that a people have shown a ton of interest in our plan to port UE4 to the WiiU and PS Vita. Since they’re not officially supported platforms, it’s going to be a lot of work to get Bloodstained and UE4 on these platforms, but we are up to the challenge.

Since the community got these platforms off the ground, we figure that it’s best to let the community have them back when we’re done. As a result, after the release of Bloodstained we will share, for free, the UE4 WiiU and Vita code with any developer authorized to develop on those platforms! Thank you all very much for this opportunity!”

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Bloodstained: Ritual of the Night has reached another stretch goal on Kickstarter. When combined with donations received from PayPal, the campaign has exceeded the $3.75 million mark. That means Bloodstained will feature orchestrated tracks.

The latest Kickstarter update reads:

With our Paypal backers included — $118k from more than 1400 backers, as of this morning — you’ve hit the Orchestrated Tracks stretch goal with momentum to burn! It’ll be a while before Yamane and Yamada have all the tracks composed for Bloodstained, but now that you’ve reached this stretch goal they did want to allay one fear a few backers have had: There’s still going to be a ton of variety on this soundtrack.

Hitting the orchestra stretch goal allows them to use live instrumentation where it makes sense, but some tracks just make more sense with electronic arrangements. Songs like Yamada’s “Cursed Orphan”, which already includes violin and electric guitar parts, will be performed by a smaller, rock-oriented ensemble.

In short: You’ve added more options, not taken any away. (And that’s without even going into those 8-bit tracks you unlocked from Yamane, Yamada, and Virt…)

Next up for Bloodstained is an online challenge mode. This will be guaranteed if the Kickstarter hits its $4 million stretch goal.

Last but not least, off-screen footage has been posted to YouTube showing footage from the game. This is intended to show an early animation sample.

You can find today’s full Bloodstained: Ritual of the Night Kickstarter update here, which also has news about backer rewards

A number of new stretch goals have been announced for the Bloodstained: Ritual of the Night Kickstarter.

The orchestrated tracks goal, which was previously announced, is the most attainable. Bloodstained’s Kickstarter will need to reach $3.75 million for this to happen.

Other new stretch goals for Bloodstained include an online challenge mode ($4 million), third playable character ($4.25 million), prequel mini-game for consoles ($4.5 million), and a portable port of the same prequel mini-game ($4.75 million).

Speaking of that prequel mini-game, here’s an overview of that:

PREQUEL MINI-GAME FOR CONSOLES: Inti Creates is so excited about Bloodstained that they’re hoping to create a 2D, pixel-based, retro-styled mini-game that sheds some light on the world of Bloodstained before Miriam awoke from her coma. This is a complete game which will be sold separately, but every $28+ backer copy of Bloodstained will come with a FREE download of this game on PS4, XB1, Wii U, or PC! (Backers at Physical+Digital tiers will be eligible for 2 copies of the mini-game.)

PREQUEL MINI-GAME FOR PORTABLES: At $4.75 million Inti will port their side story game to the PS Vita and Nintendo 3DS. Backers $28 and up will be able to choose any platform for their free copy (or copies)!

With only six days remaining in Bloodstained’s campaign, it’s admittedly going to be difficult to reach those latter stretch goals. It’s be very neat to see that prequel mini-game happen, however.

You can find Bloodstained: Ritual of the Night on Kickstarter here.

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Bloodstained: Ritual of the Night has smashed through another stretch goal on Kickstarter. With the campaign having reached $3.25 million in funding, the project will now be including asynchronous online multiplayer.

Bloodstained: Ritual of the Night’s Kickstarter campaign ends in nine days. You can find the official page here. It’ll be interesting to see if that $3.75 million orchestrated tracks goal ends up being reached!

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Back when Bloodstained: Ritual of the Night was announced, it was mentioned that the team plans on making the game with Unreal Engine 4. Interestingly, that isn’t changing with the Wii U version.

Armature Studio, who is handling the Wii U version of Bloodstained, confirmed that it will be making the title for Nintendo’s console with Unreal Engine 4. The studio said:


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Now that Bloodstained: Ritual of the Night has hit its Wii U stretch goal on Kickstarter, the team has opened up its campaign a bit more to Nintendo fans.

First, it’s possible to obtain a physical disc for Bloodstained’s Wii U version. Details can be found here.

Armature Studio, who will be handling the Wii U port, also shared information about the sort of features it hopes to implement. These include Pro Controller support, the ability to have the map on the GamePad while playing on the TV, drawing on/annotating the map, off-TV play, Miiverse integration, and an element in which you can have your Mii featured in the game.

Armature is also seeking feedback from fans. You can share input on the official Kickstarter page here.

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After combining donations received through PayPal, Bloodstained: Ritual of the Night has managed to reach its Wii U stretch goal on Kickstarter.

The campaign needed to total $3 million in order to ensure a version for Nintendo’s console. That happened with nearly two weeks before the Kickstarter ends.

Now that Bloodstained: Ritual of the Night has been officially confirmed for Wii U, we can look forward to the game in March 2017. Armature Studio, the team behind Batman: Arkham Origins – Blackgate and a number of ports, will be handling this version for Koji Igarashi and main developer Inti Creates.

You can check out Bloodstained’s Kickstarter here.

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