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Dakko Dakko

Scam Kitty developer Dakko Dakko is creating a new Wii U title. Rhodri Broadbent, speaking with Eurogamer, shared the news. Specifics were not revealed.

Broadbent also discussed his “love” for Wii U and how the system “always brings a lot of new potential to gameplay, because you think about things in a different way.”

Broadbent’s words in full:

“I love it! It’s still a little joy box to me. As a developer, I’m still working on a project right now I can’t talk about now on the Wii U. It always brings a lot of new potential to gameplay, because you think about things in a different way. It’s always nice to have more control options, and more weirdness in your hardware in terms of being able to inspire new ideas in a developer. I’m sad it hasn’t reached the market it was supposed to, or I expected it to. But in terms of delivering good games I think it’s doing well.

“I’m a big fan of all crazy hardware. As a kid, and as a developer, I’ve always been interested in things that use hardware and interesting ways, and interesting hardware that brings new interesting experiences. That is the essence of gameplay for me, that fusion of the hardware and software together – when the hardware’s more quirky, the software can become so.”

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Dakko Dakko has released a new update for Scram Kitty and his Buddy on Rails. The patch makes a few additions/changes, such as tweaked stage hazards and new enemy behavior.

Dakko Dakko shared Scram Kitty’s update news on Twitter a few minutes ago with the following message:


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Dakko Dakko is currently cooking up an update for Scram Kitty and his Buddy on Rails.

The company’s Rhodri Broadbent took to Miiverse and explained what will be included in the update. Players can expect improved balance in stages, easier double-jumping, more entertaining and rewarding mutant mice to battle, and more strategic encounters with Mouse Commanders. Dakko Dakko also fixed a few stage progression problems.

At the moment, Scram Kitty’s update is getting its last few “finishing touches”.


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A 3DS version of Scram Kitty and his Buddy on Rails might be possible. Director Dan Croucher, speaking with Cubed3, said that a version for the handheld isn’t “totally out of the question”.

He said:

Nothing’s totally out of the question! 3DS is an amazing system, and we’d love to try it out, but we want to see how things go on Wii U first.

Croucher also spoke about Dakko Dakko’s future plans as well. There are “loads of ideas” regarding a Scram Kitty sequel along with ideas for brand new projects.

We have many plans for the future, partly depending on how Scram Kitty and his Buddy on Rails is received. We have loads of ideas for a sequel, and loads of ideas for new games, so we’ll have to see how thing pan out.

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