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Gods & Monsters

Hello, my cardboard cuties! This week on Nintendo Everything Podcast, Oni Dino goes deeper into Xenoblade, and Galen finally plays a game made for him: One Step From Eden. We analyze the new info we got on Paper Mario: The Origami King, Oni Dino resurrects his brilliant idea for a Final Fantasy style Mario RPG, we discuss the weird Google Stadia leak of Gods & Monsters (tentative title), and we also cover the PS5 event for good measure. Why does it look like that?

Check out links and timestamps below, and come hang out.

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After an accidental leak yesterday, some Google Stadia users were able to try out an early build from Ubisoft’s Gods & Monsters. As it turns out, this was a version shown to the press at E3 2019, so it is significantly dated.

Ubisoft has since commented on the leak. Executive producer Marc-Alexis Cote told Kotaku that a lot has changed, including the name of the game. Additional news will follow at the end of summer.

Cote’s full statement reads:

At E3 2019, Ubisoft revealed Gods & Monsters. The open-world action-adventure game, which has drawn a few comparisons to Zelda: Breath of the Wild, is currently experiencing extended development after being delayed well beyond its planned February 2020 launch. It’s been a year since the original announcement and we’ve yet to see much of the project, but a new leak has given us a look at the title in action. 

Today’s leak came about in a very unexpected way. It appears that an early development build briefly appeared on Google Stadia and a few users were actually able to get their hands on it. Clips show a big world to explore, a stamina meter like Breath of the Wild, combat, and more. However, it should be stressed that since this is a dev build, not all assets/elements are final, and there will be changes for the final release.

Gods & Monsters was hit with a delay this week, which many saw coming due to a lack of news following the initial reveal at E3 2019 back in June. Instead of February, Ubisoft has pushed the game back into the next fiscal year starting April 2020.

After the delay was announced, the Gods & Monsters team shared a message for the fans. It reads in full:

During its E3 2019 press conference, Ubisoft closed out the show by announcing Gods & Monsters. The Zelda-esque action-adventure game was slated for February, but we’ve seen nothing of the game since. Unsurprisingly, Ubisoft has now announced a delay.

Gods & Monsters will now launch sometime during the next fiscal year, which starts on April 1, 2020. A more specific window beyond this has not yet been provided.

Regarding the delay of Gods & Monsters and other titles, Ubisoft explained: “we want our teams to have more development time to ensure that their respective innovations are perfectly implemented so as to deliver optimal experiences for players.”

Leading up to the release of Gods & Monsters early next year on Switch, Ubisoft has begun sharing some developer insight on the game through internal interviews and blogs.

Specifically, their latest interview — involving Creative Director Jonathan Dumont and Senior Producer Marc-Alexis Côté — focuses on building the players’ journey as well as location and theme within the game. Check out the interview snippets below.

Hello my beautiful materia! We’re closing out our celebration of E3 this week on NEP with another bonus episode. We start things off by discussing Final Fantasy VII Remake since Oni’s been playing the original on Switch lately. We then chat about the event as a whole, how E3 changes moving forward into 2020 and what it means for the games industry as a whole. Galen and Oni also discuss Microsoft’s Scarlett and trends in games at E3, too. Check below the break for more details and timestamps.

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Update: Bumped to the top. Pre-orders are now open on Amazon here.

Original: Ubisoft has sent out a few screenshots and pieces of art from Gods & Monsters, its new action-adventure game. Have a look at the images below.

Gods & Monsters launches for Switch on February 25, 2020.

To close out its E3 2019 press conference, Ubisoft unveiled its new IP Gods & Monsters. Kotaku managed to score some additional details about the game as well as some comments from creative director Jonathan Dumont.

Here’s the full rundown:

Ubisoft is developing Gods & Monsters, the company announced during its E3 2019 press conference today. The new IP launches on February 25, 2020.

Here’s the full announcement, along with the first trailer: