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Falling Skies: The Game is still planned for Wii U, but it will now only be available through the eShop. The title had initially been announced for retail alongside the PlayStation 3 and Xbox 360 versions.

Little Orbit confirmed on Twitter today:


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Did you notice that the recent teaser trailer for Falling Skies: The Game lacked a Wii U logo/boxart? Well, we certainly did! A mention of Wii U has also been missing from recent press announcements surrounding the game. We dug a big further and noticed that retailers such as GameFly and GameStop have pulled their listings for the Wii U version.

So, what does this all mean? Has Falling Skies: The Game been cancelled for Wii U? I’m inclined to say “yes” at present based on the evidence available to us.

Unfortunately, we haven’t been able to obtain an official confirmation regarding Falling Skies’ status on Wii U. We tried reaching out to Little Orbit last week, but have not received a response.

Adventure Time: The Secret of the Nameless Kingdom and Falling Skies: The Game will be playable at San Diego Comic-Con 2014 this week, Little Orbit announced today. Fans can go hands-on with both titles in the Cartoon Network ConQuest redemption center located outside the convention center on the grassy area in front of The New Children’s Museum.

A trailer for Adventure Time: The Secret of the Nameless Kingdom is debuting at Cartoon Network’s Adventure Time panel on July 25. Also on Friday, the first trailer for Falling Skies: The Game will be shown at TNT’s panel for the series.

Source: Little Orbit PR

Little Orbit and Disney Interactive have shared the first details about Disney Planes: Fire & Rescue. The game is due out on Wii U, Wii, 3DS, and DS this fall.

Below is an official overview:

Inspired by Disney’s adventure-comedy adventure film, the video game continues the storyline as players join the Piston Peak Air Attack team to fight fires and rescue those in need. Kids will embark on an adventure playing as any one of nine playable characters from the big screen including world-famous air racer Dusty and a new crop of characters Blade, Dipper, Dynamite and more! Together, kids will combine heroic action and teamwork as they scoop up water, drop smokejumpers and bulldoze debris in an effort to battle massive wildfires.

Players will soar across rich environments that feature iconic monuments and structures from the film as they participate in two exciting modes of play: Fire & Rescue and Training Academy. Take to the skies with 12 story missions and more than 30 training academy missions as players operate planes, helicopters and ground vehicles as to respond to emergencies. Heroes in training can “earn their wings” as they progress through training and story missions to reach new heights!

Source: Little Orbit PR

A few more Adventure Time: The Secret of the Nameless Kingdom details have come in through a Shacknews previews. You can find them rounded up below.

– Graphical styles approximates the 16-bit era
– Some dungeon walls need to be broken with bombs
– Enemies use common Zelda patterns
– Finn can use a banana that has a boomerang arc
– Jake can hit special switches that open up doorways
– Finn is sent to the Nameless Kingdom by Princess Bubblegum
– After arriving, he’s supposed to assign one of three princesses to lead the kingdom
– They’re all trapped in their own respective dungeons
– Hijinks and Zelda-style adventuring ensue

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Details for Adventure Time: The Secret of the Nameless Kingdom have come in, courtesy of a new preview on Joystiq. Here’s what we know about the game:

– Inspired by Zelda: A Link to the Past
– This was due partly to player feedback that criticized Explore the Dungeon’s gameplay for being repetitive
– Also due to feedback from series creator Pendleton Ward
– Ward had “hinted” to Little Orbit that he wanted the next game to be more Zelda-like
– Bigger overworld, dungeon puzzles, light RPG elements
– Can buy health upgrades, damage upgrades or new items
– These can grant hero Finn additional abilities
– Dungeons and temples are constructed around a central theme
– One of these areas is a castle of music
– Here Finn could discover images of various instruments with numbers next to them – clues to a puzzle deeper in the dungeon
– Another puzzle: Finn needs to hit colored switches, which raises/lowers gates in his way
– Puzzles will be designed with trial and error in mind
– This is to appeal to the game’s main demographic, 8 to 12-year-old children
– Art style blends smoothly-drawn backgrounds and environments with pixelated characters and animation
– Designed to appeal to the secondary audience of 18 to 24-year olds

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In an interview with Polygon, Little Orbit founder and CEO Matt Scott had positive things to say about Wii U – which the publisher is supporting quite a bit.

Scott mentioned that “Wii U is an interesting platform” and had high praise for the GamePad. At the same time, he noted that at launch, Nintendo “didn’t lock the demographic down” and the console’s name led to some confusion.

Ultimately, despite issues that may surround Wii U, Scott believes we shouldn’t underestimate Nintendo.

You can find all of Scott’s comments below.


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