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Masahiro Sakurai

Along with today’s screenshot, Sakurai passed along the following message on Miiverse:

The tiny Motion-Sensor Bomb is hard to see. If you get any closer, it’s dangerous. I warned you.

Along with today’s screenshot, Sakurai passed along the following message on Miiverse:

Zelda’s Din’s Fire is now stronger in its core. The farther it’s projected, the bigger and more powerful it will be, but you need to hit foes with the core if you want to make them fall.

Smash Bros. series director Masahiro Sakurai sure seems to be revealing a lot of 3DS exclusive stages lately. Today’s scheduled update to the Super Smash Bros. Director’s Room on Miiverse showed off a brand new arena – Lumiose City from Pokémon X/Y. It might not have the massive skyscrapers and randomly appearing Pokémon from Saffron City, but it sure beats another Pokémon Stadium. Sakurai had this to say about the new addition:

The Prism Tower rises above Lumiose City. Up until a few seconds ago, the fighters were brawling on top of that tower. No, really.

Along with today’s screenshot, Sakurai passed along the following message on Miiverse:

This chubby guy is also Little Mac. Burn that fat!

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Along with today’s screenshot, Sakurai passed along the following message on Miiverse:

Here’s a new stage for the 3DS version: Tortimer Island! I’ve been here countless times to catch bugs.

What a beautiful day. On this stage, fighters are randomly placed on a different island layout every time they visit. Yar, come back anytime, will ye?

Along with this image, director Masahiro Sakurai used Miiverse to fill everyone in on a few neat additions to Little Mac’s moveset. Sakurai posted:

Pic of the day. Little Mac’s side smash attack is his straight right punch…but it can transform into an uppercut if you tilt diagonally upward, or a body hook if you tilt diagonally downward. The body hook is the most devastating of these moves and it doesn’t blast the opponents away.

The trick in activating these punches is to avoid tilting the controls diagonally from the get go–instead, tilt up or down right after the smash attack starts kicking in. You can also tilt up or down while you’re powering up.

Along with this screenshot, director Masahiro Sakurai posted the following comment to Miiverse:

Pic of the day. So far, which attack can blast away enemies the most dynamically… Is it King Dedede’s fully charged Jet Hammer? Nah, it can’t beat the K.O. uppercut. You can damage yourself by overcharging this attack, so watch out.

Along with today’s screenshot, Sakurai passed along the following message on Miiverse:

The Bumper is back with a detailed new design. This also means there will be no Flippers.

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Along with today’s screenshot, Sakurai passed along the following message on Miiverse:

The twin grannies, Kotake and Koume, appear in Gerudo Valley! They’re definitely up to no good.

Wondering if Waluigi would follow Little Mac in making the jump from assist trophy to playable character in the latest Smash Bros.? Well he isn’t, but he’s still in the game along with his trusty tennis racket. Series director Masahiro Sakurai delivered this sick burn on Miiverse:

Once again, Waluigi’s Assist Trophy joins the collection!! …Which also means he’s not a playable character. Just because you try hard doesn’t mean you’ll make it into the battle.


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