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Monster Games

Nintendo Life recently caught up with Hiro Yamada, general coordinator of Xenoblade Chronicles 3D. Yamada addressed several topics about the project, including when it began, challenges in porting to New 3DS, why it couldn’t be done on the regular 3DS, use of the two screens for information, and amiibo.

We’ve rounded up the various comments from Yamada below. For those who are interested, the original interview is located here.


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