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The video above comes from a larger portion of a Digital Foundry feature, which delves into the technical aspects of Bayonetta 2. You can find it here.

PlatinumGames has posted a new Bayonetta 2 blog post covering the game’s enemy designs in more details.

First, check out a new wave of art below:

And be sure to read the full blog post here with lots of information.

Last week’s issue of Famitsu had a fairly big feature on Bayonetta 2. The magazine shared new details about bosses, weapons, and more.

We’ve managed to translate all of the relevant information from Famitsu’s report. For the latest information, head past the break.

A new clip from Bayonetta 2’s Tag Climax mode can be found above. You’ll also find a summary of information below, which includes a few bits about the Fox McCloud costume.

Fox McCloud costume

– Game refers to it as Star Mercenary
– If you select the guns, the weapons change into Arwing-shaped blasters
– Slash with them
– If you perform a combo, the classic Star Fox shooting sound emits
– Lock-on cursor is the one from Star Fox

Tag Climax

– Cooperative competitive mode
– Each character works together to defeat hordes of enemies while also striving to get the most points
– Each match has 6 missions
– The ones that you can choose are unlocked throughout the game
– These are formed from previous encounters in the story mode and put on a new spin on them to make a bit more challenging
– Choose the amount of Halos to bet beforehand
– Bet more Halos to increase the chaotic nature of the battle
– If the other person falls down and you don’t revive your opponent in 15 seconds, you both lose automatically
– All the Halos you earned in previous missions are worthless and you have to start over
– Play with friends or random opponents
– If you don’t have many online friends, you are kind of forced to play it against the computer
– Can’t play locally

Source


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