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Reggie Fils-Aime

Nintendo won’t be jumping on the Virtual Reality bandwagon any time soon. While it’s something the company is looking into (and “a wide range of technologies” for that matter), Nintendo of America president Reggie Fils-Aime told the Associated Press that “the technology isn’t quite there yet”.

He said:

“For us, it’s all about fun gameplay. That’s what we want. We want a fun, compelling experience. Right now, the technology isn’t quite there yet, in our view. Certainly, it’s something we’re looking at. We look at a wide range of technologies. When it’s there and enables a fun experience, we’ll be there, too.”

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GamesBeat published a new interview with Nintendo of America president Reggie Fils-Aime just a few minutes ago. We’ve picked out some of the more notable points below, though you can find the full thing here.

The Seattle Times has put up a massive interview with Nintendo of America president Reggie Fils-Aime. There’s quite a lot of important topics, so we’ve included a good part of the interview below. You can find The Seattle Times’ full article here.

This information comes from Nintendo of America president Reggie Fils-Aime…

“My first E3 was ten years ago and ten years ago YouTube and Twitch didn’t exist. Ten years ago you could actually get media to pay attention. We’re reflecting the current realities. We couldn’t have a video like the one with myself and Iwata in a press conference.”

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This information comes from Nintendo of America president Reggie Fils-Aime…

– Mario Kart 8 had a “significant impact” on Wii U console sales
– Wii U console quadrupled the week after the release of Mario Kart 8, compared to the week prior
– 18 percent of all Wii U console owners purchased a copy of Mario Kart 8 in that first weekend, compared to between two and seven percent for previous versions of the game during their weekend releases
– Reggie said the impact of Mario Kart 8 on console sales will likely be felt through the year.

“It’s one of the things I have to do with certain media, remind them, look, for us, the drive toward the holiday began a couple of weeks ago with Mario Kart 8. And that’s off to a fantastic start. For us, on a global basis, and certainly here in the United States, it’s driving hardware, which is great to see.”

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Reggie confirming no plans for Wii U to work with Twitch…

“We don’t think streaming 30 minutes of gameplay by itself is a lot of fun.”

“We’re looking to do a lot of great things with Twitch. The Nintendo Treehouse Live at E3 that we’re executing through Twitch is doing fantastic numbers. Your specific question of just purely streaming gameplay, what we’ve got to think through is, so what’s fun about that? From a consumer standpoint, what’s fun about it?”

Reggie on how putting Nintendo videos on the Internet need to be more focused, curated like Mario Kart 8…

“Kart is fun because its a highlight of the race. You can make some choices as to what parts are going to be shared. We think that makes it interesting, and obviously, the meme of the Luigi death stare is wonderful when that comes out of that type of experience. But in the end we’ve got to make sure that it’s fun.”

On how Nintendo’s view of Twitch live streaming is driven by a belief that gamers are using the service to look for tips and how to improve their capabilities…

“So for us, what we’re doing at the Nokia theater with the Smash Invitational, we loved that streamed because that’s where you are able to see how these players perform, the moves they make, you can learn something,” he said. “That has value to us. And you can expect us to do more of that type of activity, highlighting our games and providing a forum for players to learn how to play better. But that’s different than watching Joe Blow’s 30 minute stream, which may or may not have something that’s all that interesting.”

Reggie on Nintendo’s YouTube affiliate program…

“What we hope is that that’s going to lead to even better content and even better monetization opportunities for the YouTube vlogger. We are going to formalize a program and we’ll announce it to the YouTube video community. Look, in the end, what we want is we want more content like what we’re able to do with the Mega64 guys. We gave them access to information, access to our executives, access to our building with the goal of creating something fun and watchable. That video was a lot of fun and it’s been watched north of a million types. That’s the type of stuff we want to work with the video blogging community to create.”

On whether concerns over the ability to monetize content that uses Nintendo properties enter into Nintendo’s decision to not bring Twitch gameplay video streaming to the Wii U…

“The Twitch conversation is a completely different conversation. We want to do stuff that’s going to be fun and going to be watchable. Nintendo Treehouse Live at E3 is fun and watchable. Thats the stuff we would like to continue doing with an entity like Twitch. YouTube and that content monetization is a different animal.”

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