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This information comes from Nintendo UK’s director of marketing Shelly Pearce:

“We’re really pleased with how Majora’s Mask 3D and Monster Hunter 4 Ultimate have performed. Monster Hunter 4 Ultimate has significantly outperformed its predecessor and The Legend of Zelda: Majora’s Mask 3D has debuted at the top spot in the individual format chart. We’ve also seen a strong start for the New 3DS and we’re looking forward to building this momentum.”

MCV notes that the launch of New 3DS caused the UK hardware market to rise 57 per cent week-on-week.

Source

The latest Wii U/3DS-specific UK software sales are as follows:

Wii U

1. Super Smash Bros. – Nintendo
2. Mario Kart 8 – Nintendo
3. Captain Toad: Treasure Tracker – Nintendo
4. Super Mario 3D World – Nintendo
5. New Super Mario Bros. U – Nintendo
6. FIFA 13 – EA Sports
7. Hyrule Warriors – Nintendo
8. LEGO Batman 3: Beyond Gotham – Warner Bros. Interactive
9. Disney Infinity 2.0 – Disney Interactive
10. LEGO Marvel Super Heroes – Warner Bros. Interactive

3DS

1. Zelda: Majora’s Mask 3D – Nintendo
2. Monster Hunter 4 Ultimate – Nintendo
3. Pokemon Omega Ruby – Nintendo
4. Tomodachi Life – Nintendo
5. Super Smash Bros. – Nintendo
6. Super Mario 3D Land – Nintendo
7. Pokemon Alpha Sapphire – Nintendo
8. Professor Layton and the Miracle Mask – Nintendo
9. Mario Kart 7 – Nintendo
10. Big Hero 6: Battle in the Bay – GSP/Avanquest

Source: Chart-Track

This week’s UK software sales are as follows:

Individual formats

uk-soft-indiv
All formats

uk-soft-all
Source 1, Source 2

This week’s expanded Japanese software sales are as follows:

01./00. [3DS] The Legend of Zelda: Majora’s Mask 3D # (Nintendo) {2015.02.14} (¥5.076) – 230.065 / NEW <85,92%>
02./00. [PS3] Samurai Warriors 4-II # (Koei Tecmo) {2015.02.11} (¥6.264) – 44.574 / NEW
03./00. [3DS] Nanatsu no Taizai: The Seven Deadly Sins – Unjust Sin (Bandai Namco Games) {2015.02.11} (¥6.145) – 33.270 / NEW
04./03. [3DS] Yo-kai Watch 2: Shin Uchi (Level 5) {2014.12.13} (¥4.968) – 23.844 / 2.479.724 (-1%)
05./00. [PSV] Samurai Warriors 4-II # (Koei Tecmo) {2015.02.11} (¥6.264) – 23.519 / NEW
06./00. [PS4] Samurai Warriors 4-II #
(Koei Tecmo) {2015.02.11} (¥7.344) – 22.468 / NEW
07./01. [PS3] Dragon Ball: Xenoverse (Bandai Namco Games) {2015.02.05} (¥7.690) – 16.406 / 60.627 (-63%)
08./05. [3DS] Pokemon Omega Ruby / Alpha Sapphire (Pokemon Co.) {2014.11.21} (¥4.937) – 12.922 / 2.513.921 (+6%)
09./02. [PS4] Dragon Ball: Xenoverse (Bandai Namco Games) {2015.02.05} (¥7.690) – 12.513 / 47.203 (-64%)
10./10. [3DS] Super Smash Bros. for Nintendo 3DS
(Nintendo) {2014.09.13} (¥5.616) – 9.532 / 2.149.794 (+7%)
11./07. [3DS] Monster Hunter 4 Ultimate # (Capcom) {2014.10.11} (¥6.264) – 9.234 / 2.470.154 (-5%)
12./00. [PSV] Daitoshokan no Hitsujikai: Library Party (Kaga Create) {2015.02.12} (¥7.344) – 8.950 / NEW
13./13. [PS3] Dark Souls II: Scholar of the First Sin (From Software) {2015.02.05} (¥4.936) – 6.883 / 14.652 (-11%)
14./00. [PSV] Ukiyo no Roushi (Spike Chunsoft) {2015.02.11} (¥6.264) – 6.699 / NEW
15./06. [PS4] Far Cry 4 (Ubisoft) {2015.01.29} (¥9.072) – 6.551 / 52.580 (-33%)
16./14. [WIU] Kirby and the Rainbow Curse
(Nintendo) {2015.01.22} (¥3.996) – 6.258 / 58.267 (-11%)
17./00. [PSV] Hyakka Yakou (Idea Factory) {2015.02.12} (¥6.264) – 6.235 / NEW
18./15. [WIU] Super Smash Bros. for Wii U # (Nintendo) {2014.12.06} (¥7.776) – 6.118 / 587.913 (+8%)
19./11. [PS3] Far Cry 4 (Ubisoft) {2015.01.29} (¥7.992) – 5.280 / 32.159 (-38%)
20./17. [3DS] Yo-kai Watch 2: Ganso / Honke (Level 5) {2014.07.10} (¥4.937) – 5.226 / 3.103.815 (+9%)

The Legend of Zelda: Majora’s Mask 3D sold 230,000 copies in its first week in Japan. In a follow-up report, Media Create confirms that it experienced a sell-through rate of 85.92 percent.

Majora’s Mask 3D compares favorably to the last portable Zelda, which was a Link Between Worlds. That game moved 224,000 copies at launch with an 83.47 percent sell-through rate. Pre-orders were also similar. Majora’s Mask 3D had 79,000 pre-orders while A Link Between Worlds saw 75,000 reservations. Media Create believes that if sales continue, Majora’s Mask 3D will reach A Link Between Worlds’ sales of 430,000 units.

It’s also worth mentioning that Zelda: Majora’s Mask 3D boosted hardware sales. New 3DS XL sales doubled to 193.17 percent compared to the previous week (partially due to the bundle), while New 3DS sales increased by 121.07 percent week-over-week.

The Mario Party series has sold more than 39.6 million copies worldwide, Nintendo has revealed. A message posted on the company’s European website confirms the news.

That figure takes all sales into account up through December 2014. It also includes all games – Mario Party for the N64 up through Mario Party: Island Tour on the 3DS.

Mario Party 10 is the first Wii U instalment in the revered Mario Party series, which since its debut – Mario Party – on Nintendo 64 in 1999 has sold over 39.6 million* copies globally.

* Figure as of December 2014. This figure incorporates the following titles: Mario Party (Nintendo 64), Mario Party 2 (Nintendo 64), Mario Party 3 (Nintendo 64), Mario Party 4 (Nintendo GameCube), Mario Party 5 (Nintendo GameCube), Mario Party 6 (Nintendo GameCube), Mario Party 7 (Nintendo GameCube), Mario Party 8 (Wii), Mario Party 9 (Wii), Mario Party Advance (Game Boy Advance), Mario Party DS (Nintendo DS), and Mario Party: Island Tour (Nintendo 3DS).

The next Mario Party game, Mario Party 10, launches next month.

Source

Twitter user Oscar Lemaire has put together a chart comparing sales of Zelda games since Majora’s Mask originally launched for the N64, based on data provided by Famitsu/Enterbrain. Check it out above.

What’s shown in blue represents first week sales. Red is for the other weeks. Combining them provides total sales.

Source

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The latest Japanese hardware sales from Media Create are as follows:

New 3DS LL – 41,821
PS4 – 21,381
Vita – 10,901
New 3DS – 9,584
Wii U – 7,007
PS3 – 6,683
3DS LL – 4,126
3DS – 3,214
Vita TV – 588
Xbox One – 191

For comparison’s sake, here are the hardware numbers from last week:

New 3DS LL – 21,650
PS4 – 18,758
Vita – 10,013
New 3DS – 7,916
Wii U – 6,517
PS3 – 6,426
3DS LL – 3,084
3DS – 2,642
Vita TV – 560
Xbox One – 238

And here are the software charts:

1. [3DS] Zelda: Majora’s Mask 3D – 230,065 / NEW
2. [PS3] Samurai Warriors 4-II – 44,574 / NEW
3. [3DS] The Seven Deadly Sins: Unjust Sins – 33,270 / NEW
4. [3DS] Yo-Kai Watch 2: Shinuchi – 23,844 / 2,479,724
5. [PSV] Samurai Warriors 4-II – 23,519 / NEW
6. [PS4] Samurai Warriors 4-II – 22,468 / NEW
7. [PS3] Dragon Ball Xenoverse – 16,406 / 60,627
8. [3DS] Pokemon Omega Ruby/Alpha Sapphire – 12,922 / 2,513,921
9. [PS4] Dragon Ball Xenoverse – 12,513 / 47,203
10. [3DS] Super Smash Bros. for 3DS – 9,532 / 2,149,794
11. [3DS] Monster Hunter 4 Ultimate – 9,234 / 2,470,154
12. [PSV] Daitoshokan no Hitsujikai: Library Party – 8,950 / NEW
13. [PS3] Dark Souls II Scholar of the First Sin – 6,883 / 14,652
14. [PSV] Ukiyo no Roushi – 6,699 / NEW
15. [PS4] Far Cry 4 – 6,551 / 52,580
16. [WIU] Kirby and the Rainbow Curse – 6,258 / 58,267
17. [PSV] Hyakka Yakou – 6,235 / NEW
18. [WIU] Super Smash Bros. for Wii U – 6,118 / 587,913
19. [PS3] Far Cry 4 – 5,280 / 32,159
20. [3DS] Yo-Kai Watch 2 – 5,226 / 3,103,815

Now, I would like to explain the progress in our digital business, which will play a very important role in our efforts to expand our business.

These graphs show the download sales transitions in the recent three financial years.
Our download sales as of the end of the second quarter of this fiscal year were a bit lower than those in the previous fiscal year. Yet, the most recent nine-month download sales showed a year-on-year increase of 17 percent to reach 21.1 billion yen.

These are the regional download sales breakdowns for the nine months of this fiscal year and the previous one.
You can see the decrease of the ratio of the Japanese market, where there were some hit titles including “StreetPass Mii Plaza” and “Rusty’s Real Deal Baseball” in the last fiscal year. In contrast, the Americas dramatically increased its proportion, followed by Europe.

In the U.S., purchases of digital products in general have been widely accepted by consumers. As a result, the ratio of people who purchase and download digital game software is high. As you can see, when we focus on the Americas and create a chart of the download sales percentage of the total software sales, the ratio of the download sales has been increasing largely in the most recent three fiscal years.
Of course, there are some gift-giving opportunities such as holidays and birthdays when packaged software is preferred over the digital version. Yet, as we have been continuing our various efforts in this field, I hope you can see that Nintendo’s digital business is making steady progress. Specifically, not to mention the increased purchasing at Nintendo eShop on Wii U and Nintendo 3DS, our efforts to increase digital purchasing opportunities, such as via online e-commerce sites that we mentioned during the previous Corporate Management Policy Briefing, have been showing results.

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We also launched amiibo, our new category of products, at the same time as “Super Smash Bros. for Wii U.”
We had already shipped 5.7 million units worldwide by the end of last year.
amiibo is performing especially well in the U.S., Canada and Australia. Some figures are sold out and are being sold at online auctions at premium prices – something which none of us had predicted.

I can say that amiibo has kicked off smoothly, as it is a brand-new product category, launched with a much lower recognition rate than other action figure related proposals from other companies.

First of all, amiibo is a series of “game-connectable figures” supported by multiple titles.
“Super Smash Bros.” was the first title to support amiibo, followed by “Mario Kart 8,” “Captain Toad: Treasure Tracker,” and “Kirby and the Rainbow Curse.” We are planning further compatibility in various software titles.
amiibo is offered at a more affordable price range than packaged game titles, so consumers may feel the hurdle has been lowered to buy them one by one without seasonal gaps. In fact, considering the recent sales, amiibo has shown a smaller decline after the year-end sales season in various markets in the world than packaged titles. Also, I think amiibo can contribute to maintaining active use rates of Nintendo platforms by periodically bringing fresh topics to the applicable software through releases of new amiibo figures.
The first amiibo series after “Super Smash Bros.” will be “Super Mario,” which is compatible with “Mario Party 10.”
We are going to add various changes to the appearances of amiibo store shelves including the “Super Smash Bros.” series. As store shelf space is limited, some amiibo may become standard models while others may be replaced once they sell out.
If this is possible, amiibo will maintain a constant presence in stores, which will be beneficial for all Nintendo platforms.

This is a pie chart indicating the regional shipment breakdown of amiibo from its launch until the sixth week of this calendar year.
As you can see at a glance, the sector in red representing the U.S. and Canada accounts for a significant portion: 63 percent. The sell-through proportion of the total shipment is approximately 70 percent in each of Japan, U.S. and Canada, and Europe while it reaches 90 percent in Australia.

This is the regional top sales ranking chart of each amiibo figure. This does not perfectly represent the popularity or demand for each character because some amiibo were out-of-stock in some regions, but you can certainly see some regional differences in the sales trends.

This chart shows the amiibo figures with a high retail sell-through rate in each region. Some of the amiibo listed here are already sold out and are now difficult to obtain.
It is difficult for us to promise to continuously ship all of the amiibo figures. We will, however, consider additional production in cases such as when an amiibo figure sells out shortly after launch, an amiibo is indispensable to play a certain game, and when we receive a lot of requests for an amiibo figure from consumers and retailers.

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