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SmileBASIC

SmileBoom has announced a new version of SmileBASIC due out next week. Version 3.6.0 can be downloaded starting on June 28.

We have the following details about the patch:


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It has taken quite awhile for SmileBASIC to reach Europe. In North America, the 3DS programming app hit the eShop back in 2015. The wait has been even longer if you consider the Japanese release, which took place a year earlier.

But we do finally have some news: SmileBASIC arrives in Europe this week. Nintendo’s website lists it for a Thursday launch.

SmileBASIC is a portable version of a programming language known as BASIC. BASIC is a programming language designed to help beginners learn to program.

As soon as you start SmileBASIC, you can begin programming! When you’re finished, you can play the game you’ve made! Enjoy intuitive, trouble-free programming.

A range of versatile instructions

  • Pictures and words that pop-out from the screen!
  • Information obtained from various different sensors. Voice input and playback via the microphone
  • Versus play via Local Play
  • Draw instructions for lines and circles, filling, and more
  • Music composition using MML

Useful tools

  • SMILE Tool (for checking SE and character numbers)
  • Paint Tool (for drawing characters and background images)
  • Animation Tool (for creating flipbook animations)
  • Mapping Tool (for arranging tiles to create maps)
  • Waveform Tool (for sampling and creating waveforms)

Rich sample library

  • Characters and background images that can be used in a variety of contexts
  • Over 100 sound effects and 40 BGM tunes
  • Simple programs for helping to learn BASIC
  • Technical samples that allow the user to check the execution results for each instruction
  • Game samples created using advanced techniques

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SmileBASIC was recently pulled from the 3DS eShop due to a exploit discovered leading to homebrew installation. The issue has now been addressed, and the app has returned.

SmileBASIC can now be purchased once again. Additionally, version 3.3.2 is now available for download.

We’ve included extensive patch notes about the new update below.

SmileBASIC was taken down from the 3DS eShop earlier this month after a homebrew exploit ad been discovered. Thankfully, this is only temporary.

In a website post, SmileBoom said its app will return after Nintendo approves an update. Here’s the full message:

“SmileBASIC is now unavailable on Nintendo eShop because it has been reported that SmileBASIC is used for a wrong purpose to abuse Nintendo 3DS system. We have already found a root cause of this security breach and already took necessary fixes preventing SmileBASIC from unwanted access to the system. As soon as the update is approved SmileBASIC will be back on Nintendo eShop. We know that many of SmileBASIC users are concerned about this happening. We always try to make SmileBASIC safe and secure for our true fans and we will never leave any kinds of exploits and breaches. Thank you for your support.”

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SmileBASIC has been pulled from the 3DS eShop, and you probably won’t be surprised to hear why. Members of the homebrew community recently discovered an exploit within the app to run unauthorized code on the system. Naturally, that’s not something Nintendo wants, so SmileBASIC can no longer be purchased – at least for now.

More:

Some of you may recall that SmileBASIC for Wii U (PetitCom BIG) was confirmed last October. We haven’t heard much since then… so what’s the project’s status?

The Wii U version of SmileBASIC is now planned for release during the summer. Spring was originally targeted, but that window has obviously passed.

SmileBoom said that it will be using the extra time to make a better product. The development team also apologized to those who have been looking forward to its release.

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SmileBASIC launched in Japan last year, and in North America last week. Europe is one major region that does not yet have the application though.

There’s good news and bad news. Developer SmileBoom is looking into the possibility of bringing SmileBASIC to Europe, but there’s nothing concrete just yet.

The company wrote on the official website for the 3DS download:

“As soon as we announced the release date of SmileBASIC we are getting lots of e-mails asking the release in European regions. We are considering the European release aggressively and will make an announcement once we made a decision.”

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SmileBoom finally brought out SmileBASIC on the North American 3DS eShop this past week. Interestingly, the company has now revealed that a Wii U version is in development.

SmileBASIC for Wii U (PetitCom BIG) will support all creations from the 3DS version. Cloud-based saving will be included, which lets users make games on Nintendo’s handheld, save to the cloud, and then retrieve them on Wii U. This will work the other way around as well.

New features are also included in the Wii U version. It will be possible to create games that support the GamePad or Wii Remote, off-TV play is supported, and USB keyboards will be compatible.

We’ll be seeing this new Wii U version in Japan this coming spring. The application will also head west at a later date.

This isn’t all of today’s news surrounding SmileBASIC. The 3DS version will be receiving “Advanced Sound Unit” DLC this year, which provides the following:

“Advanced Sound Unit” empowers SmileBASIC to process audio signal with various methods. “Advanced Sound Unit” allows you to process audio signal in real time coming from the MIC input. You can process the signal by analyzing with a FFT algorithm or with a BIQUAD filer and put it into the playback stream to output. In short, you are able to create your own software synthesizer or guitar effectors on your Nintendo 3DS system.

Finally, while it only applies to Japan, SmileBoom is teaming up with Bandai Namco. Graphics and sounds from Galaxian, Galaga, Xevious, Pac-Man, DigDug and Mappy will be sold to SmileBASIC users in Japan.

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Following a lengthy wait, SmileBASIC is finally due out in North America next week. Nintendo’s website has the app listed for release on October 15. Pricing is set at $9.99.

Here’s an overview of the different features included in the programming app:

A Range of Versatile Instructions:

Pictures and words that “pop out” from the screen!
Information obtained from various different sensors
Voice input and playback via the microphone
Versus play using local wireless communication
Draw instructions for lines and circles, filling, and more
Music composition using MML

Useful Tools:

SMILE Tool (for checking SE and character numbers)
Paint Tool (for drawing characters and background images)
Animation Tool (for creating flipbook animations)
Mapping Tool (for arranging tiles to create maps)
Waveform Tool (for sampling and creating waveforms)

Rich Sample Library:

Characters and background images that can be used in a variety of contexts
Over 100 sound effects and 40 BGM tunes
Simple programs for helping to learn BASIC
Technical samples that allow the user to check the execution results for each instruction
Game samples created using advanced techniques

SmileBoom did say last month that SmileBASIC’s overseas launch would be coming soon. Glad to see that it’s happening after all this time!

Thanks to Brian for the tip.

Source

SmileBASIC is gearing up for its overseas release. In a website post earlier this month, SmileBoom noted that the company has “already proceeded to the final stage for delivering SmileBASIC via Nintendo eShop.” The company is now working with Nintendo to get the title out as soon as possible.

SmileBASIC doesn’t have a release date yet, but keep a watch out for news in the near future. We’ll know when it’s ready once SmileBoom has received final approval.

Here’s the full notice:

We really apology that we have posted no updates since the last posting in May.

We are almost there! All necessary development work was completed a few weeks ago and we’ve already proceeded to the final stage for delivering SmileBASIC via Nintendo eShop. For now Nintendo and SmileBoom is working hard to make it available to all awaiting fans outside Japan as soon as possible.

Once we obtain the final approval, the delivery date will be determined and can be announced officially.

We really appreciate all of your patience. It is really coming!

Thanks to // for the tip.

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