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Splatoon

MCV had the chance to sit down with Chandra Nair, Nintendo UK’s marketing manager, to talk about Splatoon. Some excerpts from the interview:

On why a new IP was needed for this game:

“If that idea is best realised with an existing set of characters and an existing universe then perhaps that’s the direction the project will go in. It’s all about the idea and how it’s best turned into a great game. With Splatoon it just so happens that the mechanic of travelling through ink before bursting out and shooting begged for Inklings and Octopians, and for a very different premise to what other Nintendo IP could provide. And so, we have a brand new IP.”

On the fact that Splatoon targets a similar audience to Mario Kart 8 and on Nintendo’s marketing push:

“And by that I mean everyone. We have TV campaigns for kids, 12 to 25 year-old boys, Nintendo gamers and the wider gaming fraternity. We’re targeting Mario Kart 8 and Super Smash Bros owners but we’re using this opportunity to talk to lapsed Nintendo fans, too. Wii U has a fantastic software line-up and there really is something for everyone. There are a whole load of non-Wii U owning, lapsed Nintendo fans out there who will be tipped over the edge by Splatoon.”

On amiibo:

“I genuinely don’t know what the magic element is. It’s classic Nintendo though, that spark of magic that you can’t quite explain but just is. As soon as I saw the Inkling Amiibo I wanted them in the same way that I wanted the Yoshi’s Wooly World Amiibo; the same way I needed Charizard and Toon Link… and all the others. Aaarrgghh, damn you Amiibo.”

On the game’s singleplayer modes:

“But there will be a satisfying single-player aspect that sees characters taking part in more traditional challenges. Three Amiibo also unlock a further 60 challenges. Splatoon is a game that you can enjoy on your own or with a friend in the same room. But it comes into its own online.”

Check out the full interview here.

 

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Let’s Talk #8: Your thoughts on Splatoon

Splatoon’s release date is fast approaching. Actually, two weeks from today, the game will finally be out on store shelves. How exciting is that?!

Splatoon is a pretty big deal. It’s a new IP from Nintendo, and it’s something different from the Big N. Nintendo itself seems to be promoting it fairly heavy with various commercials in all regions, a dedicated Direct (though it’s true they do that for most games), and even a special demo.

Since we’re so close to Splatoon’s launch, I thought it could be nice to hold a discussion about the game. How do you feel about Splatoon? Has your opinion changed since the original reveal at E3? What’d you think of the Splatoon Global Testfire? Sound off in the comments below!


Just a few quick thoughts from me since I’ve been feeling sick the past couple of days!

I feel like this isn’t the popular opinion, but I’m actually looking forward to playing the single-player campaign more than the multiplayer modes. Don’t get me wrong: I’ll definitely be trying out the various multiplayer offerings. However, I’ve always been more of a lone gamer. That’s just the way I tend to enjoy games!

Everything we’ve heard about Splatoon’s single-player thus far sounds very interesting. I love hearing that it has a lot of variety, and some people have even compared it to Super Mario Galaxy in a way – which is certainly a good thing.

Obviously multiplayer is going to be what carries Splatoon forward. I managed to get in a few rounds last week, and I think what I played managed to sell me on those multiplayer aspects more. I just need more time with the game.


Highlights from last week’s topic: Do you care about amiibo?

Diortem

I care about amiibo! I’m sick of hearing people complain about them. They’re not DLC- they’re figurines. If you don’t want it for your shelf, DON’T BUY IT. I love the way a lot of them look and I think the in-game bonuses are fantastic and not even CLOSE to DLC. I have a nice collection of the ones I love the most and I have the Splatoon 3-pack pre-ordered.

By the way- just spent the hour playing the Splatoon demo- WOW! They hype is VERY real. That was amazingly fun.

Garrett Austin Boyle

I have 18 on my shelf with seven preordered. I think I kind of like them.

??

In a strange ironic twist, I have only one amiibo and no real motivation to complete a collection, despite being a completionist (in collections as well as games) to a debilitating point xD

I think several things turned me off from it, namely the modeled appearance versus the actual thing. Of course it was too much to actually assume every factory model one would appear in such a lovely way. The other thing was the one-file-at-a-time functionality makes it a little limiting…

Seeing other comments, I am more than happy to let others who truly enjoy Amiibos buy them (at non scalped prices none the less) rather than buying them and trying to convince myself that I need or want them.

ArsonDoctor

I do, though it didn’t really start until I bought a Peach amiibo for my niece. At first, I decided I was only going to get amiibo for my mains in Smash Bros., Captain Falcon and Shulk, and Sonic since I grew up playing his games, but then my nieces got interested, and then a Pikachu amiibo happened, and then a Zelda, and then Samus too. I’m only really interested in the Smash Bros. line as of right now, but of course that could change in the future. I want a Mewtwo amiibo really, REALLY bad though.

I got the Captain Falcon and Shulk ones BTW, my Gamestop is awesome!

Locky Mavo

I’d love to see Nintendo make a Amiibo game, like Disney Infinity and Skylanders,
Amiibo-land maybe? (seeing as Nintendoland is taken). Give Amiibos more of a use, instead of just unlocking costumes, weapons, abilities and Smash AI saves. Maybe even have it so they can be added into the Nintendo version of Disney Infinity, Skylanders and Lego Dimensions, that’d be awesome!

Maybe something will be announced at E3?

Hello. Everyone. (say this like Iwata does in the Nintendo Directs)

Nintendo was very kind to send us a pre-release build of Splatoon for review, and Brian and I wanted to try and get some video content about the game up before its release in a couple weeks. We were going to do a simple Q&A about the game, but since GameXplain already covered a ton of the more common desired information (as comprehensively and eloquently as they always do), we thought we’d ask first: is there anything more detailed you want to ask about the game? How mechanics interplay? How it feels to only have two maps in rotation? Something very specific about online play or whatever?

If you’ve got anything you want to ask, post a comment below, send us an email with the subject “Splatoon Question”, or tweet at us with the tweet beginning with “Splatoon Q:”.

Thanks everyone! We’ll look at the questions soon and decide if there’s reason enough for our own Splatoon Q&A video. Either way, we’ll have a video review when the embargo lifts and more video content before launch as well.

~Austin

A new Japanese trailer for Splatoon came out yesterday, highlighting one of the game’s weapons. You can now watch a new version of the video below that comes with English subtitles.

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GameStop has updated its Splatoon product page with information about the Smash Bros. costumes offer. Those who pre-order Splatoon will receive codes for three costumes to use in Super Smash Bros. for Wii U.

The offer is valid both in-store and online. Orders can be placed here.

Disc art isn’t major news, but that doesn’t make them any less nice to look at! You can get a look at Splatoon’s disc art above.

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Despite having come out with a new Nintendo Minute yesterday, we’re treated to yet another episode today. This one has Kit and Krysta talking documenting their experiences at yesterday’s Splatoon Mess Fest. Check out the new Nintendo Minute below.

Last night, we posted a few photos from the Splatoon Mess Fest. You can now get a look at the event in video form below.

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Nintendo announced New 3DS cover plates based on Splatoon during the game’s Direct presentation earlier this month. For photos of the plates, check out the gallery below.

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