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Final Fantasy creator Hironobu Sakaguchi worked on a bunch of Final Fantasy games throughout his career. But which one is he the most proud of? That honor goes to the original Final Fantasy.

In an interview with IGN, Sakaguchi explained why this is his choice:

“There was no guarantee that this game would make it. There were a lot of worries, a lot of unstable factors going into this project. The original team only consisted of four people. Even in the end when we wrapped up the project, there was probably about ten of us.”

Sakaguchi added: “The culmination of [all] the feelings and memories I have towards the first Final Fantasy is probably the largest.”

When publishers don’t step up to the plate and bring their Japanese games to overseas territories, that’s usually when fans start taking action. We’ve seen plenty of fan translations over the years, and one enthusiast is now focusing his efforts on a 3DS RPG that has yet to be localized: Dragon Quest VII.

Reddit user “apassingremark” shared a few screenshots from his work on translating certain content from Dragon Quest VII yesterday. While he’d like to complete a full translation, his efforts will likely be limited to elements such as item names, spell names and monster names. That’s because “the game’s script is locked away”, and he’s unsure how to access it.

apassingremark has no estimate as to when his translation would be available. He’s also unsure how it would be distributed to the public at large. Still, this is an admirable effort, and hopefully Dragon Quest VII fans in the west will eventually be able to play through the RPG.

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I’ve never purchased any music DLC for a game before, but I think that will be changing thanks to Theatrhythm Final Fantasy: Curtain Call. I can’t resist Nier’s music! Hills of Radiant Wind (last song in the video above) is one of my favorite tracks from the game.

A demo for Theatrhythm Dragon Quest will be released in Japan next week, Square Enix has announced. The trial should be out on March 11.

Two songs will be included in Theatrhythm Dragon Quest’s demo. Players will be able to try out “Adventure” from Dragon Quest III (field stage) as well as Dragon Quest V’s battle theme (battle stage, of course!).

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Square Enix has created a new Dragon Quest X collaboration that features an item from Bravely Second. Fans can obtain the flower Magnolia Arch wears.

Getting the item is simple. 3DS owners need to play through the Bravely Second demo, open the Dragon Quest X Convenient Tool For Adventurers On the Go application, and select the option to receive a gift. The flower will then appear in the Dragon Quest X post office.

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Update (3/2): Priced matched on Amazon.


Theatrhythm Final Fantasy: Curtain Call is currently on sale over at Best Buy. You can purchase the game for only $20 as opposed to $40.

This sale is valid online, and it should work in-store as well. It should last through the rest of the week.

One of the cool parts about Bravely Default was its mini-game in which you would continuously add members to the town of Norende and help bring it back together via streetpasses and uploading data over wi-fi. Bravely Second brings the streetpassing mini-game back, only this time it takes place on new character Magnolia’s hometown, the moon.

Just like in Bravely Default,  you’ll be able to send and receive enemies. Nemeses are no longer a threat, however, as they are now replaced with Demon Kings that will show up to your moon base. Similar to the first, you’ll have the chance to defeat the Demon Kings and be rewarded with rare items.

Your base can be upgraded over time to help lower the levels and difficulty of the Demon Kings by using weapons called Busterships. A single shot of a Bustership is allowed at a time, however friends can provide you with additional Busterships, much like the additional specials that could be used from streetpasses in Bravely Default, assuming the player had uploaded their data with a special attached to their assigned character. You can level Busterships up to help decrease the level of a Demon King even further as well as decrease the cool down duration needed to fire another.

Bravely Second is set to be released in Japan on April 23rd, 2015.

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Square Enix has shared concrete details about what’s included in Theatrhythm Dragon Quest. You can find the information rounded up below, courtesy of Siliconera’s translation.

– Board game-like mode for unlocking content
– Unlock “Rhythm Points” by clearing stages
– Acquire Rhythm Points to play in the Sugoroku Field, get Sugoroku Tickets, or Orbs used to get more teammates
– Sugoroku: Japanese board game that involves using dice to roll from start to finish, often with various gimmicks on your way from start to finish
– Once you reach the goal, you’ll get orbs which come in handy for unlocking allies
– Gimmicks in the Sugoroku Field can be helpful/hurtful
– These include various stores and doors that warp you to other doors, and pitfall traps that throw you outside of the field, resulting in a failure
– You can choose to go again for a chance to double-up your reward, but failing results in getting nothing at all
– Music stages in Theathrythm Dragon Quest aren’t too different from Theathrythm Final Fantasy
– Player Cards in the game let you make with your own comments and looks
– Trade cards with other players
– You’ll also get access to new Sugoroku Field maps by collecting these
– Player Cards contain information such as your top 3 characters and songs, play time, comments, and other records

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